ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Firebrand

Firebrand ARAM Mayhem Augment Guide

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

51.53%Win Rate
0.63%Pick Rate
T2Tier
128,722Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T248.94%0.77%44,11526.9
Stage2T348.75%0.54%30,83526.9
Stage3T349.92%0.57%32,36726.9
Stage4T249.95%0.65%31,71226.9
Stage5T366.98%0.21%10626.9

Best Champions

Best champions with this augment

Top synergy

Firebrand Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Deft Deft Deft Silver
Rarity
Silver
Tier
T1
Win Rate
58.48%
Pick Rate
0.94%
Games
190,420

Grants 60% bonus attack speed .

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Typhoon Typhoon Typhoon Silver
Rarity
Silver
Tier
T1
Win Rate
56.09%
Pick Rate
0.92%
Games
185,838

Basic attacks launch a Firecracker at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.

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Firebrand + Deft + Typhoon

Firebrand's burn stacks infinitely on basic attacks, so Deft's 60% attack speed dramatically accelerates stack application. Typhoon adds an extra Firecracker per attack that applies on-hit effects, effectively doubling burn triggers. Together these create exponential burn damage scaling that melts tanks through repeated % max health damage applications.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Light 'em Up! Light 'em Up! Light 'em Up! Silver
Rarity
Silver
Tier
T2
Win Rate
56.64%
Pick Rate
0.77%
Games
157,220

Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 Firecrackers at the target that each deal 11 – 80 (based on level) (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 – 320 (based on level) (+ 140% bonus AD) (+ 76% AP) .

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Firebrand + Light 'em Up!

Light 'em Up generates 4 Firecrackers every 4th attack, each applying on-hit effects including Firebrand's burn. This creates burst burn applications that stack rapidly on single targets. The multiple rapid hits refresh and stack the burn infinitely, turning sustained attacks into devastating % max health damage.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Erosion Erosion Erosion Silver
Rarity
Silver
Tier
T3
Win Rate
52.74%
Pick Rate
0.31%
Games
62,524

Each instance of damage dealt to an enemy reduces their armor and magic resistance by 1. 5 % for 4 seconds, stacking up to 20 times for a total of 30% resistances reduction.

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Firebrand + Erosion

Erosion shreds 30% armor and magic resistance with repeated damage instances. Firebrand's infinite burn ticks continuously refresh Erosion stacks while dealing % max health magic damage. The resistance reduction amplifies all magic damage including the burn itself, creating a synergistic damage multiplication loop.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Slow Cooker Slow Cooker Slow Cooker Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.21%
Pick Rate
0.43%
Games
88,227

Surrounds you in flames, causing you to apply a Burn every second to enemy champions within 500 units for 3 seconds that deals magic damage equal to [ 0. 6 6 % of your maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Firebrand + Slow Cooker

Slow Cooker applies a separate burn aura based on your max health while Firebrand adds % max health burn on attacks. Both burns stack infinitely and refresh independently, creating dual burn sources. Tanky builds maximize Slow Cooker's damage while Firebrand shreds enemies regardless of your build path.

What Not to Pair with Firebrand

Bad augment synergies and low-value pairings to avoid

Avoid
Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Firebrand + Slow and Steady

Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from applying. Firebrand relies entirely on basic attack frequency to stack and refresh its burn effect. With a fixed, slow attack rate, you cannot rapidly apply or refresh burns, severely diminishing Firebrand's stacking damage potential.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Avoid Firebrand + Draw Your Sword

This pairing has anti-synergy because Draw Your Sword forces you to become melee with 200 attack range, while Firebrand benefits from kiting and rapid basic attack application from safer distances. The melee conversion puts you in danger to apply burns and conflicts with Firebrand's intended playstyle of sustained ranged harassment.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.57%
Pick Rate
0.12%
Games
23,649

Upgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed , but your basic attacks against champions now deal 50% damage.

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Avoid Firebrand + Upgrade Sword of Blossoming Dawn

Avoid this pairing because Upgrade Sword of Blossoming Dawn reduces your basic attack damage against champions to 50%. Firebrand's burn is applied on-hit and scales with attack frequency, but halving your attack damage significantly reduces your overall damage output, making the burn effect alone insufficient to justify this combination.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Firebrand + Back to Basics

This pairing is poor because Back to Basics permanently seals your ultimate ability in exchange for ability power and healing bonuses. Firebrand is a basic attack-focused augment that does not scale with ability power or ability haste. You lose your ultimate for stats that provide minimal benefit to Firebrand's burn-on-hit mechanic.

Augment Explained

Firebrand

Augments

Scorch: Deal significantly increased damage to burning enemies. A core damage amplifying rune for damage-over-time builds.

Mechanics Breakdown

Firebrand

Augments

"Burning Passion: Core effect: All damage dealt to burning enemies increased by 30% \nEffect scope: Includes basic attacks, skills, items, and rune damage \nStacking rules: Multiplies with other damage enhancement effects \nBurn判定: Includes all burn effects from runes and items (Guardian's Horn, Infernal Torch, Infernal Soul) \nReal-time effect: Immediately activates upon acquisition

Trigger Conditions

Firebrand

Augments

Fuel the Fire: When damaging enemies burning status All damage types (physical, magic, true) Teammate-applied burn effects also trigger

What Does Not Trigger

Firebrand

Augments

Adding Fuel to the Fire: When damaging enemies without burn, Healing and shield effects, Tower and minion attacks

Hidden Mechanics

Firebrand

Augments

Kindling: Damage amplification also applies to true damage. Can trigger damage amplification on minions and monsters. Multiple burn effects don't stack damage amplification. Damage amplification applies after all other damage calculations

Best Champion Types

Firebrand

Augments

Fuel to the Fire: Damage over time champions (Brand, Lillia, Teemo, Anivia) Multi-skill champions (Jinx, Viktor, Kassadin) High attack speed ADCs (Vayne, Jinx, Kai'Sa)

Low-Value Champion Types

Firebrand

Augments

Pouring Oil: Pure burst assassins (Zed, Talon, Akali)\nPure tank champions (Alistar, Leona, Ornn)\nChampions without burn abilities (Ziggs, Vel'Koz, Lux)

Playstyle Tips

Firebrand

Augments

Kindling: Apply burn effect to enemies before dealing damage Combine with other damage over time runes for maximum bonus In team fights, prioritize attacking burning enemies Can apply burn to epic monsters before damaging them

Best Augment Combos

Firebrand

Augments

Firebrand + Deft + Typhoon: Firebrand's burn stacks infinitely on basic attacks, so Deft's 60% attack speed dramatically accelerates stack application. Typhoon adds an extra Firecracker per attack that applies on-hit effects, effectively doubling burn triggers. Together these create exponential burn damage scaling that melts tanks through repeated % max health damage applications. Firebrand + Light 'em Up!: Light 'em Up generates 4 Firecrackers every 4th attack, each applying on-hit effects including Firebrand's burn. This creates burst burn applications that stack rapidly on single targets. The multiple rapid hits refresh and stack the burn infinitely, turning sustained attacks into devastating % max health damage. Firebrand + Erosion: Erosion shreds 30% armor and magic resistance with repeated damage instances. Firebrand's infinite burn ticks continuously refresh Erosion stacks while dealing % max health magic damage. The resistance reduction amplifies all magic damage including the burn itself, creating a synergistic damage multiplication loop. Firebrand + Slow Cooker: Slow Cooker applies a separate burn aura based on your max health while Firebrand adds % max health burn on attacks. Both burns stack infinitely and refresh independently, creating dual burn sources. Tanky builds maximize Slow Cooker's damage while Firebrand shreds enemies regardless of your build path.

Bad Augment Synergies

Firebrand

Augments

Avoid Firebrand + Slow and Steady: Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from applying. Firebrand relies entirely on basic attack frequency to stack and refresh its burn effect. With a fixed, slow attack rate, you cannot rapidly apply or refresh burns, severely diminishing Firebrand's stacking damage potential. Avoid Firebrand + Draw Your Sword: This pairing has anti-synergy because Draw Your Sword forces you to become melee with 200 attack range, while Firebrand benefits from kiting and rapid basic attack application from safer distances. The melee conversion puts you in danger to apply burns and conflicts with Firebrand's intended playstyle of sustained ranged harassment. Avoid Firebrand + Upgrade Sword of Blossoming Dawn: Avoid this pairing because Upgrade Sword of Blossoming Dawn reduces your basic attack damage against champions to 50%. Firebrand's burn is applied on-hit and scales with attack frequency, but halving your attack damage significantly reduces your overall damage output, making the burn effect alone insufficient to justify this combination. Avoid Firebrand + Back to Basics: This pairing is poor because Back to Basics permanently seals your ultimate ability in exchange for ability power and healing bonuses. Firebrand is a basic attack-focused augment that does not scale with ability power or ability haste. You lose your ultimate for stats that provide minimal benefit to Firebrand's burn-on-hit mechanic.

Common Mistakes

Firebrand

Augments

Burning: Don't take without burn abilities, completely useless. Don't ignore damage bonus from teammate's burn effects. Don't forget it works on true damage. Note burn duration, refresh it timely.