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Augment Details Prismatic T3 Patch 26.9
Mystic Punch

Mystic Punch ARAM Mayhem Augment Guide

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

51.26%Win Rate
0.55%Pick Rate
T3Tier
110,956Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T349.95%0.62%35,60526.9
Stage2T349.77%0.49%28,18126.9
Stage3T349.79%0.50%28,02426.9
Stage4T350.62%0.47%22,68226.9
Stage5T172.18%1.72%85926.9

Best Champions

Best champions with this augment

Top synergy

Mystic Punch Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Deft Deft Deft Silver
Rarity
Silver
Tier
T1
Win Rate
58.48%
Pick Rate
0.94%
Games
190,420

Grants 60% bonus attack speed .

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Mystic Punch + Deft

Deft provides 60% bonus attack speed, enabling far more frequent basic attacks to trigger Mystic Punch's cooldown reduction effect. This combination allows abilities to come off cooldown dramatically faster during extended fights, creating a spell-weaving playstyle where auto-attacks rapidly reset all abilities for near-constant ability spam in the narrow ARAM lane.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Dual Wield Dual Wield Dual Wield Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
58.46%
Pick Rate
0.64%
Games
129,477

Your basic attacks launch a bolt at the target that fires after a 0. 225 -second delay on-attack , deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 10% .

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Mystic Punch + Dual Wield

Dual Wield causes basic attacks to launch an additional bolt that applies on-hit effects at 40% effectiveness, effectively granting bonus on-hit procs. Each attack triggers Mystic Punch's cooldown reduction multiple times, accelerating ability cooldowns significantly faster than normal attacks alone would allow.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Tap Dancer Tap Dancer Tap Dancer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.20%
Pick Rate
0.83%
Games
169,267

Basic attacks on-hit against enemy champions and minions grant 10 bonus movement speed , lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed .

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Mystic Punch + Tap Dancer

Tap Dancer grants bonus attack speed equal to 10% of total movement speed and stacks movement speed infinitely on-hit. The increasing attack speed from movement speed bonuses enables progressively faster attacks, which continuously trigger Mystic Punch's cooldown reduction more frequently as the fight extends.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Twice Thrice Twice Thrice Twice Thrice Gold
Rarity
Gold
Tier
T2
Win Rate
52.13%
Pick Rate
0.72%
Games
146,874

Basic attacks generate a stack, up to 2 times. At 2 stacks, your next basic attack consumes all stacks to apply on-hit effects again at 150% effectiveness.

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Mystic Punch + Twice Thrice

Twice Thrice causes every third basic attack to apply on-hit effects at 150% effectiveness. This empowered attack triggers Mystic Punch's cooldown reduction with bonus value, creating burst windows of cooldown recovery that align with the stacking rhythm for optimized ability cycling.

What Not to Pair with Mystic Punch

Bad augment synergies and low-value pairings to avoid

Avoid
Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Mystic Punch + Back to Basics

Back to Basics permanently seals your ultimate ability, which severely limits the value of Mystic Punch's cooldown reduction. Since Mystic Punch reduces all ability cooldowns on-hit, losing access to your ultimate wastes a significant portion of the augment's power, making this pairing fundamentally anti-synergistic for most champions.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Mystic Punch + Slow and Steady

Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from affecting your attack rate. Mystic Punch requires frequent basic attacks to reduce cooldowns, so being locked at a low attack speed drastically reduces the number of on-hit triggers you can generate.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Skilled Sniper Skilled Sniper Skilled Sniper Gold
Rarity
Gold
Tier
T2
Win Rate
50.79%
Pick Rate
0.68%
Games
139,065

Hitting an enemy champion with a basic ability while located at least 700 units away from them at the time of the hit reduces its current cooldown by 80% of its total cooldown, modified to 65% for damage over time abilities.

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Avoid Mystic Punch + Skilled Sniper

Skilled Sniper reduces basic ability cooldowns by 80% when hitting enemies from long range, which heavily overlaps with Mystic Punch's cooldown reduction effect. Both augments compete to accomplish the same goal of ability spam, resulting in redundant diminishing returns rather than stacking power meaningfully.

Mystic Punch Mystic Punch Mystic Punch Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
51.26%
Pick Rate
0.55%
Games
110,956

Basic attacks on-hit reduce the remaining cooldowns of your abilities by 1. 25 seconds.

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Recursion Recursion Recursion Gold
Rarity
Gold
Tier
T2
Win Rate
53.64%
Pick Rate
0.75%
Games
151,518

Grants 60 ability haste .

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Avoid Mystic Punch + Recursion

Recursion grants 60 ability haste, which provides passive cooldown reduction across all abilities. While not strictly conflicting, this creates significant overlap with Mystic Punch's on-hit cooldown reduction. The passive haste diminishes the relative value of actively attacking to reduce cooldowns, resulting in wasted scaling potential.

Augment Explained

Mystic Punch

Augments

Secret Technique: Gain an empowered basic attack every 8 seconds dealing high magic damage and knocking back enemies, with 2 stacks. A versatile rune for kiting and burst.

Mechanics Breakdown

Mystic Punch

Augments

Secret Fist: Core effect: Gain 1 Secret Fist charge every 8 seconds, max 2 charges. Charge effect: Next basic attack becomes Secret Fist, dealing 120-360 magic damage and knocking enemies back 200 range. Stat bonus: Receives 60% AP scaling and 40% attack damage bonus. Special rule: Knockback effect is halved against large and epic monsters. Cooldown: 8-second cooldown after each use.

Trigger Conditions

Mystic Punch

Augments

Basic attacks (consuming charges) Enhanced attacks (Draven Q, Gangplank Q, etc.) Equipment-triggered attacks (Triforce, Divine Sunderer, etc.)

What Does Not Trigger

Mystic Punch

Augments

Skill damage Damage over time Healing/shield effects Tower/minion attacks Minion attacks

Hidden Mechanics

Mystic Punch

Augments

Pulsefire Fist: Can trigger all on-hit effects (BotRK, Black Cleaver, Nashor's, etc.) Can trigger skill crit from Runaan's Hurricane Knockback interrupts all enemy casts Can store 2 stacks for consecutive knockback and damage

Best Champion Types

Mystic Punch

Augments

Arcane Comet: High attack speed auto-attack champions (Vayne, Kai'Sa, Ashe) Kiting champions (Ezreal, Jayce, Akshan) Hybrid damage champions (Kennen, Akali, Quinn) Champions with enhanced auto-attacks

Low-Value Champion Types

Mystic Punch

Augments

Arcane Punch: Pure AP mages (Ziggs, Vel'Koz, Annie) Pure tank frontliners (Alistar, Leona, Ornn) Heroes with very long ability cooldowns (Tryndamere, Malphite) Ability-reliant mages

Playstyle Tips

Mystic Punch

Augments

Secret Fist: Keep 2 charges before team fights, enter and burst first Use the knockback to interrupt enemy key abilities (like Kat R, Malphite R) In poke fights, throw one punch and retreat, wait for cooldowns Combine with on-hit items to increase overall damage

Best Augment Combos

Mystic Punch

Augments

Mystic Punch + Deft: Deft provides 60% bonus attack speed, enabling far more frequent basic attacks to trigger Mystic Punch's cooldown reduction effect. This combination allows abilities to come off cooldown dramatically faster during extended fights, creating a spell-weaving playstyle where auto-attacks rapidly reset all abilities for near-constant ability spam in the narrow ARAM lane. Mystic Punch + Dual Wield: Dual Wield causes basic attacks to launch an additional bolt that applies on-hit effects at 40% effectiveness, effectively granting bonus on-hit procs. Each attack triggers Mystic Punch's cooldown reduction multiple times, accelerating ability cooldowns significantly faster than normal attacks alone would allow. Mystic Punch + Tap Dancer: Tap Dancer grants bonus attack speed equal to 10% of total movement speed and stacks movement speed infinitely on-hit. The increasing attack speed from movement speed bonuses enables progressively faster attacks, which continuously trigger Mystic Punch's cooldown reduction more frequently as the fight extends. Mystic Punch + Twice Thrice: Twice Thrice causes every third basic attack to apply on-hit effects at 150% effectiveness. This empowered attack triggers Mystic Punch's cooldown reduction with bonus value, creating burst windows of cooldown recovery that align with the stacking rhythm for optimized ability cycling.

Bad Augment Synergies

Mystic Punch

Augments

Avoid Mystic Punch + Back to Basics: Back to Basics permanently seals your ultimate ability, which severely limits the value of Mystic Punch's cooldown reduction. Since Mystic Punch reduces all ability cooldowns on-hit, losing access to your ultimate wastes a significant portion of the augment's power, making this pairing fundamentally anti-synergistic for most champions. Avoid Mystic Punch + Slow and Steady: Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from affecting your attack rate. Mystic Punch requires frequent basic attacks to reduce cooldowns, so being locked at a low attack speed drastically reduces the number of on-hit triggers you can generate. Avoid Mystic Punch + Skilled Sniper: Skilled Sniper reduces basic ability cooldowns by 80% when hitting enemies from long range, which heavily overlaps with Mystic Punch's cooldown reduction effect. Both augments compete to accomplish the same goal of ability spam, resulting in redundant diminishing returns rather than stacking power meaningfully. Avoid Mystic Punch + Recursion: Recursion grants 60 ability haste, which provides passive cooldown reduction across all abilities. While not strictly conflicting, this creates significant overlap with Mystic Punch's on-hit cooldown reduction. The passive haste diminishes the relative value of actively attacking to reduce cooldowns, resulting in wasted scaling potential.

Common Mistakes

Mystic Punch

Augments

Secret Technique: Don't waste charges on minions Don't ignore the displacement's defensive utility, can create distance when chased When enemy has Mercury's Treads, displacement duration is greatly reduced Don't force engage with only 1 charge