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Augment Details Gold T4 Patch 26.9
Dawnbringer's Resolve

Dawnbringer's Resolve ARAM Mayhem Augment Guide

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

51.13%Win Rate
0.26%Pick Rate
T4Tier
52,473Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T450.42%0.25%14,40826.9
Stage2T450.32%0.19%10,66826.9
Stage3T450.07%0.24%13,72426.9
Stage4T450.26%0.31%15,29226.9
Stage5T367.69%0.13%6526.9

Best Champions

Best champions with this augment

Top synergy

Dawnbringer's Resolve Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

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Dawnbringer's Resolve + Celestial Body + First-Aid Kit

Celestial Body grants 1500 bonus health, causing Dawnbringer's Resolve to heal for significantly more when triggered. First-Aid Kit adds 20% heal and shield power, further amplifying the heal. This combination creates a durable frontliner who recovers massive health whenever dropping below 50%, making sustained fighting far more effective.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Goliath Goliath Goliath Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.13%
Pick Rate
0.80%
Games
161,849

Grants 35% bonus health , 15% adaptive force , and 50% increased size.

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Windspeaker's Blessing Windspeaker's Blessing Windspeaker's Blessing Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
55.51%
Pick Rate
0.18%
Games
35,835

Your or allies' heals and shields on yourself, or your heals and shields on allies, grant the target 30 – 60 (based on level) bonus armor and bonus magic resistance for 3 seconds.

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Dawnbringer's Resolve + Goliath + Windspeaker's Blessing

Goliath provides 35% bonus health, directly increasing Dawnbringer's Resolve heal value. Windspeaker's Blessing grants bonus resistances when healing occurs, giving defensive stats precisely when you need survivability most. The health scaling and resistance synergy creates a powerful defensive combo for extended teamfights.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Circle of Death Circle of Death Circle of Death Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.19%
Games
37,573

Healing and health regeneration you do causes you to deal 70% of that value in magic damage to the nearest enemy champion within 1000 units.

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Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Dawnbringer's Resolve + Circle of Death + Goredrink

Circle of Death converts healing into damage to nearby enemies, turning Dawnbringer's Resolve into an offensive weapon. Goredrink provides 15% omnivamp for additional sustain. When the passive triggers, you simultaneously recover health and deal damage based on that healing, creating strong dual-purpose value.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Tank Engine Tank Engine Tank Engine Gold
Rarity
Gold
Tier
T1
Win Rate
59.25%
Pick Rate
1.27%
Games
257,215

Scoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.

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Critical Healing Critical Healing Critical Healing Gold
Rarity
Gold
Tier
T2
Win Rate
53.46%
Pick Rate
0.84%
Games
169,586

Your heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance .

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Dawnbringer's Resolve + Tank Engine + Critical Healing

Tank Engine grants stacking maximum health on takedowns, scaling Dawnbringer's Resolve healing throughout the match. Critical Healing gives 25% critical strike chance and enables heals to critically strike for bonus effectiveness. The health stacking and heal amplification create powerful late-game survivability.

What Not to Pair with Dawnbringer's Resolve

Bad augment synergies and low-value pairings to avoid

Avoid
Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Dawnbringer's Resolve + Vampirism

Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents healing from allies, which directly conflicts with Dawnbringer's Resolve. The self-healing from Dawnbringer's Resolve is the core value of the augment, and Vampirism's restrictions severely undermine that benefit.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Dawnbringer's Resolve + Glass Cannon

Glass Cannon caps your maximum health at 70% of normal, which drastically reduces the healing value from Dawnbringer's Resolve since it heals based on maximum health. You are paying a Gold augment slot for a heal that will restore significantly less effective HP.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Avoid Dawnbringer's Resolve + Ominous Pact

Ominous Pact adds a 5% current health cost to all abilities, which works against the sustain purpose of Dawnbringer's Resolve. You will be constantly draining your own health to cast abilities, making the defensive recovery from Dawnbringer's Resolve much less effective.

Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Perseverance Perseverance Perseverance Gold
Rarity
Gold
Tier
T1
Win Rate
54.97%
Pick Rate
0.88%
Games
177,729

Grants 1000% base health regeneration , increased to 2000% while below 25% maximum health .

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Avoid Dawnbringer's Resolve + Perseverance

Perseverance provides massive base health regeneration that is largely redundant with Dawnbringer's Resolve. Both augments focus on health recovery, but they do not stack multiplicatively. You gain more overall value by diversifying your defensive options rather than doubling up on regeneration.

Augment Explained

Dawnbringer's Resolve

Augments

Dawnbringer's Resolve: Gain resistance bonuses when taking damage, with higher bonuses at lower health. A survival tool for tanks and warriors.

Mechanics Breakdown

Dawnbringer's Resolve

Augments

"Dawnbringer's Resolve: Core effect: When you take damage, gain resistance bonuses lasting 3 seconds Base bonus: Gain 5 resistances for every 10% of your maximum Health taken as damage Max bonus: Maximum bonus of 30 resistances Refresh: Taking damage again refreshes the duration and stacks resistances Real-time update: Bonuses are recalculated immediately when Health changes Limit: Only affects you

Trigger Conditions

Dawnbringer's Resolve

Augments

When taking any damage from enemy champions When taking damage from enemy minions and turrets When taking damage from enemy pets When taking damage from monsters

What Does Not Trigger

Dawnbringer's Resolve

Augments

Damage from allied champions Healing/shield effects Damage dealt by self Stasis (e.g., Zhonya's, GA)

Hidden Mechanics

Dawnbringer's Resolve

Augments

Dawnbringer's Resolve: Highest priority: Dawnbringer's resistance bonuses calculate after all other resistance bonuses Continuous stacking: resistance bonuses keep stacking to max while taking damage HP bonus: +5 resistance bonus per 1000 max HP Damage reduction synergy: resistance bonuses reduce all damage taken, including true damage Delayed trigger: 0.5 second delay after taking damage to prevent instant kills

Best Champion Types

Dawnbringer's Resolve

Augments

"Dawnbringer's Resolve: Pure tanks (Alistar, Leona, Ornn) Melee fighters (Darius, Jax, Riven) Initiators (Leona, Garen, Malphite) Jungle tanks (Sejuani, Zac, Gragas)

Low-Value Champion Types

Dawnbringer's Resolve

Augments

Dawnbringer's Resolve: Pure assassin (Zed, Talon, Akali) Ranged damage (Vayne, Draven, Ziggs) Pure support (Soraka, Karma, Nami) Hard to damage champions

Playstyle Tips

Dawnbringer's Resolve

Augments

Dawnbringer's Resolve: Initiate team fights: absorb damage to gain resistance bonus Stack health: higher health increases resistance bonus Use持续伤害 to stack resistances: have enemies attack you to max out Build defensive items like Thornmail and Randuin's for more survivability Don't fear death: as frontline, absorbing damage is your duty

Best Augment Combos

Dawnbringer's Resolve

Augments

Dawnbringer's Resolve + Celestial Body + First-Aid Kit: Celestial Body grants 1500 bonus health, causing Dawnbringer's Resolve to heal for significantly more when triggered. First-Aid Kit adds 20% heal and shield power, further amplifying the heal. This combination creates a durable frontliner who recovers massive health whenever dropping below 50%, making sustained fighting far more effective. Dawnbringer's Resolve + Goliath + Windspeaker's Blessing: Goliath provides 35% bonus health, directly increasing Dawnbringer's Resolve heal value. Windspeaker's Blessing grants bonus resistances when healing occurs, giving defensive stats precisely when you need survivability most. The health scaling and resistance synergy creates a powerful defensive combo for extended teamfights. Dawnbringer's Resolve + Circle of Death + Goredrink: Circle of Death converts healing into damage to nearby enemies, turning Dawnbringer's Resolve into an offensive weapon. Goredrink provides 15% omnivamp for additional sustain. When the passive triggers, you simultaneously recover health and deal damage based on that healing, creating strong dual-purpose value. Dawnbringer's Resolve + Tank Engine + Critical Healing: Tank Engine grants stacking maximum health on takedowns, scaling Dawnbringer's Resolve healing throughout the match. Critical Healing gives 25% critical strike chance and enables heals to critically strike for bonus effectiveness. The health stacking and heal amplification create powerful late-game survivability.

Bad Augment Synergies

Dawnbringer's Resolve

Augments

Avoid Dawnbringer's Resolve + Vampirism: Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents healing from allies, which directly conflicts with Dawnbringer's Resolve. The self-healing from Dawnbringer's Resolve is the core value of the augment, and Vampirism's restrictions severely undermine that benefit. Avoid Dawnbringer's Resolve + Glass Cannon: Glass Cannon caps your maximum health at 70% of normal, which drastically reduces the healing value from Dawnbringer's Resolve since it heals based on maximum health. You are paying a Gold augment slot for a heal that will restore significantly less effective HP. Avoid Dawnbringer's Resolve + Ominous Pact: Ominous Pact adds a 5% current health cost to all abilities, which works against the sustain purpose of Dawnbringer's Resolve. You will be constantly draining your own health to cast abilities, making the defensive recovery from Dawnbringer's Resolve much less effective. Avoid Dawnbringer's Resolve + Perseverance: Perseverance provides massive base health regeneration that is largely redundant with Dawnbringer's Resolve. Both augments focus on health recovery, but they do not stack multiplicatively. You gain more overall value by diversifying your defensive options rather than doubling up on regeneration.

Common Mistakes

Dawnbringer's Resolve

Augments

Grasp of the Undying: Don't give it to damage-dealing champions, as their low health makes the resistance bonus minimal, and they should avoid taking damage. Don't ignore the health bonus stacking health significantly increases the resistance bonus. Don't build too much damage stack health and resistances to increase survival. Don't face multiple enemies alone even with resistance bonuses, you'll still die when focused. Watch duration the bonus lasts 3 seconds and disappears if you don't take damage.