ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T4 Patch 26.9
Restless Restoration

Restless Restoration ARAM Mayhem Augment Guide

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

51.73%Win Rate
0.30%Pick Rate
T4Tier
60,280Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T351.43%0.33%19,11826.9
Stage2T450.08%0.23%13,25226.9
Stage3T450.12%0.27%15,21226.9
Stage4T450.81%0.31%14,86426.9
Stage5T561.97%0.14%7126.9

Best Champions

Best champions with this augment

Top synergy

Restless Restoration Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

View augment details

Restless Restoration + Homeguard

Restless Restoration heals based on distance traveled, and Homeguard grants 100% bonus movement speed that is lost after taking champion damage. The massive speed boost dramatically increases healing per second while moving, and the healing helps sustain between fights when the speed bonus is active again.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Tap Dancer Tap Dancer Tap Dancer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.20%
Pick Rate
0.83%
Games
169,267

Basic attacks on-hit against enemy champions and minions grant 10 bonus movement speed , lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed .

View augment details

Restless Restoration + Tap Dancer

Tap Dancer grants stacking bonus movement speed on basic attacks and converts movement speed to attack speed. Restless Restoration scales with distance traveled, so the infinite speed stacking multiplies healing output while also providing combat stats from the accumulated movement speed.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
With Haste With Haste With Haste Gold
Rarity
Gold
Tier
T5
Win Rate
49.25%
Pick Rate
0.23%
Games
45,876

Grants bonus movement speed equal to 70% ability haste .

View augment details

Restless Restoration + With Haste

With Haste grants bonus movement speed equal to 70% of ability haste. Restless Restoration heals per units traveled, so the movement speed directly amplifies healing throughput. Building ability haste becomes doubly valuable, increasing both spell casts and sustained healing from movement.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

View augment details

Restless Restoration + Celestial Body

Celestial Body grants 1500 bonus health, which increases the percentage-based healing from Restless Restoration. The larger health pool makes the sustain more valuable in extended fights, and the movement-based healing helps offset the 10% damage reduction by keeping you alive longer.

What Not to Pair with Restless Restoration

Bad augment synergies and low-value pairings to avoid

Avoid
Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

View augment details

Avoid Restless Restoration + Vampirism

Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents you from being healed by allies. Restless Restoration's healing is based on distance travelled and maximum health, but Vampirism's restrictions severely diminish the value of any healing-focused augment, creating a fundamental conflict in sustain strategy.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Restless Restoration + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses. Restless Restoration rewards constant movement with healing, but champions who take Slow and Steady typically want to play as stationary burst casters, wasting the movement-based healing synergy.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

View augment details

Avoid Restless Restoration + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% maximum health and prevents any modification. Restless Restoration scales healing with maximum health percentage, but Glass Cannon's health cap severely limits this scaling while the reduced health pool makes the healing less impactful overall.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

View augment details
Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

View augment details

Avoid Restless Restoration + Scopier Weapons

Avoid this pairing because Scopier Weapons grants 200 bonus attack range for ranged champions, encouraging you to play at long distance. Restless Restoration requires you to travel distance to heal, but staying far back and attacking from range means you move less, significantly reducing the healing you would receive.

Augment Explained

Restless Restoration

Augments

Unstoppable Recovery: Double the duration of all healing effects, reduce the impact of grievous wounds on you. A core rune for sustain-based champions.

Mechanics Breakdown

Restless Restoration

Augments

"Unstoppable Recovery: Core effect: Double the duration of all healing effects (lifesteal, healing, regeneration)\nBonus: When affected by Grievous Wounds, healing effects are only reduced by 40% (normally 60%)\nSpecial: Has no effect on shields\nStacking: Additively stacks with other healing effects\nDeath penalty: Death does not reset healing effects

Trigger Conditions

Restless Restoration

Augments

All healing effects All lifesteal effects All health regeneration effects When affected by grievous wounds

What Does Not Trigger

Restless Restoration

Augments

Shield effects Damage effects Crowd control effects Tower/minion attacks

Hidden Mechanics

Restless Restoration

Augments

Unstoppable Recovery: Continuous healing has same interval but double total value Lifesteal becomes 2s sustained healing instead of instant Under grievance, healing equals 60% normal (20% more than others) Duration doubles even under grievance

Best Champion Types

Restless Restoration

Augments

"Unending Growth: Sustain healers (Soraka, Mundo, Sona) High lifesteal champions (Darius, Riven, Vayne) Sustain champions (Teemo, Cassiopeia, Singed) Jungle champions

Low-Value Champion Types

Restless Restoration

Augments

Unending Growth: Burst assassin (Zed, Talon, Akali) Pure tank frontline (Alistar, Leona, Ornn) Champions without sustain (Draven, Darius) High CD champions

Playstyle Tips

Restless Restoration

Augments

Unending Recovery: Pair with other healing runes and items Maintain good sustain even when wounded Use constant healing to avoid frequent recalls Sustain in team fights while dealing damage

Best Augment Combos

Restless Restoration

Augments

Restless Restoration + Homeguard: Restless Restoration heals based on distance traveled, and Homeguard grants 100% bonus movement speed that is lost after taking champion damage. The massive speed boost dramatically increases healing per second while moving, and the healing helps sustain between fights when the speed bonus is active again. Restless Restoration + Tap Dancer: Tap Dancer grants stacking bonus movement speed on basic attacks and converts movement speed to attack speed. Restless Restoration scales with distance traveled, so the infinite speed stacking multiplies healing output while also providing combat stats from the accumulated movement speed. Restless Restoration + With Haste: With Haste grants bonus movement speed equal to 70% of ability haste. Restless Restoration heals per units traveled, so the movement speed directly amplifies healing throughput. Building ability haste becomes doubly valuable, increasing both spell casts and sustained healing from movement. Restless Restoration + Celestial Body: Celestial Body grants 1500 bonus health, which increases the percentage-based healing from Restless Restoration. The larger health pool makes the sustain more valuable in extended fights, and the movement-based healing helps offset the 10% damage reduction by keeping you alive longer.

Bad Augment Synergies

Restless Restoration

Augments

Avoid Restless Restoration + Vampirism: Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents you from being healed by allies. Restless Restoration's healing is based on distance travelled and maximum health, but Vampirism's restrictions severely diminish the value of any healing-focused augment, creating a fundamental conflict in sustain strategy. Avoid Restless Restoration + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses. Restless Restoration rewards constant movement with healing, but champions who take Slow and Steady typically want to play as stationary burst casters, wasting the movement-based healing synergy. Avoid Restless Restoration + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% maximum health and prevents any modification. Restless Restoration scales healing with maximum health percentage, but Glass Cannon's health cap severely limits this scaling while the reduced health pool makes the healing less impactful overall. Avoid Restless Restoration + Scopier Weapons: Avoid this pairing because Scopier Weapons grants 200 bonus attack range for ranged champions, encouraging you to play at long distance. Restless Restoration requires you to travel distance to heal, but staying far back and attacking from range means you move less, significantly reducing the healing you would receive.

Common Mistakes

Restless Restoration

Augments

Relentless Hunter: Don't ignore that shields can be negated. Don't forget that Grievous Wounds still reduce healing, though the effect is diminished. Don't take when you have no healing abilities, as it becomes useless. Don't over-rely on healing, as you'll still die when focused.