ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T1 Patch 26.9
Goredrink

Goredrink ARAM Mayhem Augment Guide

Gain 15% omnivamp .

58.75%Win Rate
1.04%Pick Rate
T1Tier
210,405Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T255.31%0.43%24,62126.9
Stage2T155.07%1.21%69,24926.9
Stage3T155.19%1.25%70,71926.9
Stage4T155.74%1.44%70,31426.9
Stage5T265.01%0.81%40326.9

Best Champions

Best champions with this augment

Top synergy

Goredrink Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Goredrink + Vampirism

Goredrink provides 15% omnivamp while Vampirism grants 25% omnivamp, stacking for a massive 40% total omnivamp. This combination enables near-infinite sustain during ARAM teamfights, allowing champions to heal continuously from all damage sources. The self-healing restriction from Vampirism becomes irrelevant since the combined omnivamp from both augments provides exceptional survivability.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Final Form Final Form Final Form Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
53.10%
Pick Rate
0.47%
Games
95,001

Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health , 20% omnivamp , and 30% bonus movement speed for the duration (20 second cooldown).

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Goredrink + Final Form

Final Form grants 20% omnivamp and a massive shield when casting your ultimate, stacking with Goredrink's 15% omnivamp for 35% total omnivamp. The shield provides a health buffer to survive burst damage while the combined omnivamp heals you rapidly. This creates an unkillable raid boss during ultimate activation in extended ARAM skirmishes.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Circle of Death Circle of Death Circle of Death Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.19%
Games
37,573

Healing and health regeneration you do causes you to deal 70% of that value in magic damage to the nearest enemy champion within 1000 units.

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Goredrink + Circle of Death

Circle of Death converts healing into damage dealt to nearby enemies, and Goredrink's 15% omnivamp generates continuous healing during combat. Every point of health restored from damaging enemies triggers additional magic damage output. This offensive synergy transforms sustain into a damage multiplier, punishing enemies for allowing extended engagements in the narrow ARAM lane.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

View augment details
Slow Cooker Slow Cooker Slow Cooker Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.21%
Pick Rate
0.43%
Games
88,227

Surrounds you in flames, causing you to apply a Burn every second to enemy champions within 500 units for 3 seconds that deals magic damage equal to [ 0. 6 6 % of your maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Goredrink + Slow Cooker

Slow Cooker deals burn damage based on your maximum health to nearby enemies, and Goredrink's omnivamp heals you from that damage output. Building health items amplifies both the burn damage and the healing received. This combination excels on tanky melee champions who can stay in the center of enemy teams, sustaining through continuous damage.

What Not to Pair with Goredrink

Bad augment synergies and low-value pairings to avoid

Avoid
Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Goredrink + Vampirism

Vampirism provides 25% omnivamp but completely disables all healing from allies and sets health regeneration to zero. Goredrink's 15% omnivamp becomes largely redundant since Vampirism already offers superior sustain, making this an inefficient pairing that wastes an augment slot for minimal additional benefit.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

View augment details
Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Goredrink + Glass Cannon

Glass Cannon caps your health at 70% maximum health with no way to exceed it. Omnivamp from Goredrink heals based on damage dealt, but the health cap severely limits how much effective healing you can utilize, wasting much of the sustain value this augment would otherwise provide.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

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Avoid Goredrink + First-Aid Kit

First-Aid Kit grants 20% heal and shield power, which increases the effectiveness of healing you receive. However, Goredrink provides omnivamp which is self-healing based on damage dealt, not incoming heals. The heal and shield power does not amplify omnivamp healing, creating poor synergy between these augments.

Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

View augment details
All For You All For You All For You Gold
Rarity
Gold
Tier
T4
Win Rate
51.38%
Pick Rate
0.31%
Games
63,377

Your heals and shields on allied champions are increased in effectiveness by 30%.

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Avoid Goredrink + All For You

All For You increases the effectiveness of your heals and shields on allied champions by 30%. Goredrink's omnivamp only provides self-healing from your own damage dealt, offering no healing or shielding to allies. This pairing has virtually no interaction and wastes the ally-focused bonus entirely.

Augment Explained

Goredrink

Augments

Bloodthirst: Stacks from damage dealt, with a full stack causing massive damage and healing on the next attack, a burst-and-sustain Rune for fighters.

Mechanics Breakdown

Goredrink

Augments

Bloodthirst: Core effect: Gain Bloodthirst stacks up to 100 when dealing damage. Stacking rule: Gain 1 stack per 100 damage dealt. Burst effect: At 100 stacks, next basic attack or skill deals 150% bonus damage and heals for 30% of damage dealt. Cooldown: 10-second cooldown after burst effect. Stack retention: Stacks are lost on death.

Trigger Conditions

Goredrink

Augments

Bloodthirsty: All basic attack damage All active skill damage Equipment skill damage Damage from runes

What Does Not Trigger

Goredrink

Augments

Bloodthirst: Healing/Shields, Tower/minion attacks, Reflect damage, Summoner spell damage

Hidden Mechanics

Goredrink

Augments

Bloodthirsty: Burst Damage Can Crit: Additional damage portion can benefit from crit multipliers Healing Unaffected by Grievous Wounds: Healing effects remain full even with enemy grievous wounds Can Stack on Minions and Monsters: Can stack by hitting minions Burst Damage Applies to All Damage Types

Best Champion Types

Goredrink

Augments

Bloodthirst: Melee fighter champions (like Darius, Jax, Riven) Jungle champions Sustained damage champions Champions lacking burst

Low-Value Champion Types

Goredrink

Augments

Pure burst assassins Pure AP mages Pure tank champions Ranged ADC champions

Playstyle Tips

Goredrink

Augments

Bloodthirst: Stack by hitting minions in lane: after maxing, look for trades. Stack fully before teamfights: burst damage on entry. Combine with high damage abilities: maximize burst effect. Use burst to heal and counter-kill when low health.

Best Augment Combos

Goredrink

Augments

Goredrink + Vampirism: Goredrink provides 15% omnivamp while Vampirism grants 25% omnivamp, stacking for a massive 40% total omnivamp. This combination enables near-infinite sustain during ARAM teamfights, allowing champions to heal continuously from all damage sources. The self-healing restriction from Vampirism becomes irrelevant since the combined omnivamp from both augments provides exceptional survivability. Goredrink + Final Form: Final Form grants 20% omnivamp and a massive shield when casting your ultimate, stacking with Goredrink's 15% omnivamp for 35% total omnivamp. The shield provides a health buffer to survive burst damage while the combined omnivamp heals you rapidly. This creates an unkillable raid boss during ultimate activation in extended ARAM skirmishes. Goredrink + Circle of Death: Circle of Death converts healing into damage dealt to nearby enemies, and Goredrink's 15% omnivamp generates continuous healing during combat. Every point of health restored from damaging enemies triggers additional magic damage output. This offensive synergy transforms sustain into a damage multiplier, punishing enemies for allowing extended engagements in the narrow ARAM lane. Goredrink + Slow Cooker: Slow Cooker deals burn damage based on your maximum health to nearby enemies, and Goredrink's omnivamp heals you from that damage output. Building health items amplifies both the burn damage and the healing received. This combination excels on tanky melee champions who can stay in the center of enemy teams, sustaining through continuous damage.

Bad Augment Synergies

Goredrink

Augments

Avoid Goredrink + Vampirism: Vampirism provides 25% omnivamp but completely disables all healing from allies and sets health regeneration to zero. Goredrink's 15% omnivamp becomes largely redundant since Vampirism already offers superior sustain, making this an inefficient pairing that wastes an augment slot for minimal additional benefit. Avoid Goredrink + Glass Cannon: Glass Cannon caps your health at 70% maximum health with no way to exceed it. Omnivamp from Goredrink heals based on damage dealt, but the health cap severely limits how much effective healing you can utilize, wasting much of the sustain value this augment would otherwise provide. Avoid Goredrink + First-Aid Kit: First-Aid Kit grants 20% heal and shield power, which increases the effectiveness of healing you receive. However, Goredrink provides omnivamp which is self-healing based on damage dealt, not incoming heals. The heal and shield power does not amplify omnivamp healing, creating poor synergy between these augments. Avoid Goredrink + All For You: All For You increases the effectiveness of your heals and shields on allied champions by 30%. Goredrink's omnivamp only provides self-healing from your own damage dealt, offering no healing or shielding to allies. This pairing has virtually no interaction and wastes the ally-focused bonus entirely.

Common Mistakes

Goredrink

Augments

Thirst: Don't engage without full stacks: The burst effect is core. Don't ignore stacking on minions: Allows for quick stacking. Don't forget healing effect: Can use burst to heal when low health. Watch cooldown: Burst effect has a 10-second cooldown.