ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T1 Patch 26.9
Critical Missile

Critical Missile ARAM Mayhem Augment Guide

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

62.88%Win Rate
1.44%Pick Rate
T1Tier
292,229Games

Performance by Stage

Performance by stage

Stage stats
StageWin RatePick RateGamesPatch
Stage1T157.96%1.77%101,26526.9
Stage2T157.66%1.53%87,80626.9
Stage3T156.76%1.55%87,56126.9
Stage4T155.34%1.47%71,51726.9
Stage5T266.55%0.55%27526.9

Best Champions

Best champions with this augment

Top synergy

Critical Missile Hextech Combos

Must-have augment combinations extracted from the guide

Combos
Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Double Tap Double Tap Double Tap Gold
Rarity
Gold
Tier
T2
Win Rate
53.52%
Pick Rate
0.53%
Games
108,497

Basic attacks that critically strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance .

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Critical Missile + Double Tap

Critical Missile triggers Firecrackers on critical strikes, and Double Tap causes those same critical strikes to apply on-hit effects an additional time. Both augments provide 25% critical strike chance, reaching 50% total for consistent procs. The double on-hit application synergizes with Firecracker damage, effectively doubling the bonus magic damage output from Critical Missile triggers on every critical attack.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Critical Rhythm Critical Rhythm Critical Rhythm Gold
Rarity
Gold
Tier
T1
Win Rate
55.51%
Pick Rate
0.85%
Games
173,581

Your critical strikes grant you 6% bonus attack speed for 6 seconds, stacking up to 10 times for a total of 60% . Additionally, gain 25% critical strike chance .

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Critical Missile + Critical Rhythm

Critical Rhythm grants stacking attack speed on critical strikes, which directly enables more frequent Critical Missile triggers. Both augments provide 25% critical strike chance each, reaching 50% total chance. The attack speed ramps up to 60% bonus during extended fights, creating a snowball effect where faster attacks produce more criticals, which generate more attack speed for even more Critical Missile procs.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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Critical Missile + Soul Siphon

Twice Thrice empowers every third basic attack to apply on-hit effects at 150% effectiveness, and Critical Missile's Firecrackers count as on-hit damage. Combined with the 25% critical chance from Critical Missile, this creates burst windows where Firecrackers deal amplified damage. The stacking mechanic rewards sustained attacking, making Critical Missile triggers more impactful during the empowered attack cadence.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Tap Dancer Tap Dancer Tap Dancer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
56.20%
Pick Rate
0.83%
Games
169,267

Basic attacks on-hit against enemy champions and minions grant 10 bonus movement speed , lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed .

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Critical Missile + Tap Dancer

Tap Dancer grants infinite stacking movement speed on attacks and converts movement speed to attack speed. The 25% critical chance from Critical Missile enables consistent Firecracker triggers, and the accelerating attack speed from Tap Dancer dramatically increases critical strike frequency. This creates a scaling feedback loop where more attacks generate more speed, resulting in more criticals and more Firecracker launches.

What Not to Pair with Critical Missile

Bad augment synergies and low-value pairings to avoid

Avoid
Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Critical Missile + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability, forcing a playstyle centered on basic ability spam. Critical Missile requires building critical strike chance and relies on basic attacks to trigger its Firecracker effect, creating a fundamental role mismatch between ability-focused and auto-attack-focused gameplay that wastes both augments' potential.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Critical Missile + Slow and Steady

Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from working. Critical Missile relies on frequent critical strikes to launch Firecrackers, but Slow and Steady severely limits your attack frequency, dramatically reducing the number of Critical Missile triggers you can produce.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Avoid Critical Missile + It's Critical

Avoid this pairing because It's Critical grants 50% critical strike chance, which heavily overlaps with Critical Missile's built-in 25% critical strike chance. While not completely redundant, this combination wastes an augment slot on raw stat overlap when Critical Missile already provides the critical strike chance needed to fuel its own Firecracker effect.

Critical Missile Critical Missile Critical Missile Gold
Rarity
Gold
Tier
T1
Win Rate
62.88%
Pick Rate
1.44%
Games
292,229

Critical strikes against enemy champions launch 1 (+ 1 per 33. 33 % critical strike chance) Firecrackers at the target that each deal 20 – 100 (based on level) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance .

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Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Avoid Critical Missile + Draw Your Sword

Avoid this pairing because Draw Your Sword forces you to become melee with 200 attack range. Critical Missile triggers on critical strikes against enemy champions, but the reduced range makes it significantly harder and riskier to get auto-attacks off safely in ARAM, reducing the effective uptime of your Firecracker triggers.

Augment Explained

Critical Missile

Augments

Critical Missiles: Basic attacks and abilities fire a homing critical missile that always crits, fast for early waveclear and strong against tanks late game, a T1 choice for mixed damage champions.

Mechanics Breakdown

Critical Missile

Augments

Critical Missile: Core effect: Each basic attack or skill hit on enemy champions fires 1 homing missile, dealing physical damage with guaranteed critical strike. Base damage: Missiles deal 30-120 physical damage (scales with level). Stat bonus: Missile damage gains 50% attack damage and 30% AP scaling. Critical damage: Base critical damage for missiles is 175%, stacks with items like Infinity Edge. Cooldown: Each target can only trigger a missile once every 0.75 seconds. Multi-target limit: When hitting multiple enemies, each enemy independently triggers a missile.

Trigger Conditions

Critical Missile

Augments

Critical Missile: All basic attacks (including empowered attacks like Draven Q, Gangplank Q) All active skill damage (both AD and AP abilities) Equipment skill damage (such as Luden's Echo, Ice Gauntlet, Trinity Force) Pet basic attacks (such as Annie's bear, Malzahar's Voidling)

What Does Not Trigger

Critical Missile

Augments

Critical Missile: Tick damage from DoT abilities (Brand passive, Lillia Q), True damage abilities (Sett R, Pyke R), Healing/Shields, Tower/minion attacks, Enemy hero suicides or killed by allies

Hidden Mechanics

Critical Missile

Augments

Critical Missile: Missile Tracking: Missiles automatically track and cannot be dodged unless target becomes untargetable On-Hit Effects: Missiles can trigger on-hit effects (e.g., Blade of the Ruined King, Black Cleaver) Critical Stacks: Critical damage from missiles benefits from all critical damage bonuses, including skill crits from Runaan's Hurricane Multi-Trigger: Multi-hit skills trigger separate missiles for each target (e.g., Jinx Q hitting 3 targets = 3 missiles) Level Scaling: Missile damage increases by 5 per level, reaching 120 base damage at level 18

Best Champion Types

Critical Missile

Augments

Crit Missile: High attack speed auto-attack champions (like Vayne, Jinx, Kai'Sa) Multi-hit skill champions (like Ziggs, Viktor, Brand) Mixed damage champions (like Ezreal, Jayce, Kennen) Summoner champions (like Annie, Malzahar, Yorick)

Low-Value Champion Types

Critical Missile

Augments

Pure burst assassins (like Zed, Talon, Akali) Pure tanks (like Alistar, Leona, Braum) Heroes with extremely long skill cooldowns (like Tryndamere, Volibear, Ornn) Heroes focused on sustained damage (like Teemo, Anivia, Singed)

Playstyle Tips

Critical Missile

Augments

Critical Missiles: Prioritize attack speed and AD: higher attack speed means more missile triggers. Build Infinity Edge: IE significantly increases crit damage and is core. Use multi-hit abilities to trigger missiles: hitting multiple enemies with multi-hit abilities triggers many missiles, great for wave clearing and teamfights. Focus on wave clearing early: missiles clear waves very fast, allowing for fast push and scaling. Focus on frontline in teamfights: missiles deal significant damage to tanks, quickly melting them.

Best Augment Combos

Critical Missile

Augments

Critical Missile + Double Tap: Critical Missile triggers Firecrackers on critical strikes, and Double Tap causes those same critical strikes to apply on-hit effects an additional time. Both augments provide 25% critical strike chance, reaching 50% total for consistent procs. The double on-hit application synergizes with Firecracker damage, effectively doubling the bonus magic damage output from Critical Missile triggers on every critical attack. Critical Missile + Critical Rhythm: Critical Rhythm grants stacking attack speed on critical strikes, which directly enables more frequent Critical Missile triggers. Both augments provide 25% critical strike chance each, reaching 50% total chance. The attack speed ramps up to 60% bonus during extended fights, creating a snowball effect where faster attacks produce more criticals, which generate more attack speed for even more Critical Missile procs. Critical Missile + Soul Siphon: Twice Thrice empowers every third basic attack to apply on-hit effects at 150% effectiveness, and Critical Missile's Firecrackers count as on-hit damage. Combined with the 25% critical chance from Critical Missile, this creates burst windows where Firecrackers deal amplified damage. The stacking mechanic rewards sustained attacking, making Critical Missile triggers more impactful during the empowered attack cadence. Critical Missile + Tap Dancer: Tap Dancer grants infinite stacking movement speed on attacks and converts movement speed to attack speed. The 25% critical chance from Critical Missile enables consistent Firecracker triggers, and the accelerating attack speed from Tap Dancer dramatically increases critical strike frequency. This creates a scaling feedback loop where more attacks generate more speed, resulting in more criticals and more Firecracker launches.

Bad Augment Synergies

Critical Missile

Augments

Avoid Critical Missile + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability, forcing a playstyle centered on basic ability spam. Critical Missile requires building critical strike chance and relies on basic attacks to trigger its Firecracker effect, creating a fundamental role mismatch between ability-focused and auto-attack-focused gameplay that wastes both augments' potential. Avoid Critical Missile + Slow and Steady: Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from working. Critical Missile relies on frequent critical strikes to launch Firecrackers, but Slow and Steady severely limits your attack frequency, dramatically reducing the number of Critical Missile triggers you can produce. Avoid Critical Missile + It's Critical: Avoid this pairing because It's Critical grants 50% critical strike chance, which heavily overlaps with Critical Missile's built-in 25% critical strike chance. While not completely redundant, this combination wastes an augment slot on raw stat overlap when Critical Missile already provides the critical strike chance needed to fuel its own Firecracker effect. Avoid Critical Missile + Draw Your Sword: Avoid this pairing because Draw Your Sword forces you to become melee with 200 attack range. Critical Missile triggers on critical strikes against enemy champions, but the reduced range makes it significantly harder and riskier to get auto-attacks off safely in ARAM, reducing the effective uptime of your Firecracker triggers.

Common Mistakes

Critical Missile

Augments

Critical Missiles: Don't take on pure AP mages: AD scaling on missiles is very weak for pure AP mages better to take AP runes. Don't ignore AD scaling: Many AP players only stack AP, resulting in low missile damage. Don't build too much crit: Missiles always crit, so no need to stack crit rate instead build AD and crit damage. Don't forget missiles can trigger on-hit effects: Items like Blade of the Ruined King or Black Cleaver significantly increase missile damage. Watch target cooldown: Missiles can only trigger once per target every 0.75 seconds don't spam skills on the same target. Don't force damage in losing lanes: Critical Missile champions are squishy in losing lanes, build defensive items first.