ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T3 Patch 26.9
Dive Bomber

What Not to Pair with Dive Bomber

What not to pair with Dive Bomber in ARAM Mayhem, covering bad augment synergies and low-value combinations.

53.90%Win Rate
0.35%Pick Rate
T3Tier
70,373Games

What Not to Pair with Dive Bomber

Bad augment synergies and pairings to avoid

Avoid
Dive Bomber Dive Bomber Dive Bomber Silver
Rarity
Silver
Tier
T3
Win Rate
53.90%
Pick Rate
0.35%
Games
70,373

Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Dive Bomber + Glass Cannon

Glass Cannon caps your health at 70% maximum, which directly reduces the value of Dive Bomber's death explosion. Since Dive Bomber triggers on death to deal damage based on enemy health, the reduced survivability from Glass Cannon means you die faster without gaining any benefit to the death explosion itself.

Dive Bomber Dive Bomber Dive Bomber Silver
Rarity
Silver
Tier
T3
Win Rate
53.90%
Pick Rate
0.35%
Games
70,373

Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.

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Can't Touch This Can't Touch This Can't Touch This Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.27%
Pick Rate
0.18%
Games
36,557

Casting your ultimate grants you invulnerability for 2 seconds (8 second cooldown).

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Avoid Dive Bomber + Can't Touch This

Can't Touch This grants invulnerability for 2 seconds when casting your ultimate, which directly conflicts with Dive Bomber's death-triggered effect. The invulnerability helps you survive longer, delaying the death explosion trigger and reducing the frequency of Dive Bomber activations in fights.

Dive Bomber Dive Bomber Dive Bomber Silver
Rarity
Silver
Tier
T3
Win Rate
53.90%
Pick Rate
0.35%
Games
70,373

Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.

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Divine Intervention Divine Intervention Divine Intervention Gold
Rarity
Gold
Tier
T3
Win Rate
51.05%
Pick Rate
0.41%
Games
83,575

Automatically cast Taric's Cosmic Radiance , calling down a protective star upon you that descends over 2. 5 seconds. Afterwards, you and all allied champions within 400 units become invulnerable for 2. 5 seconds (35 second cooldown).

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Avoid Dive Bomber + Divine Intervention

Divine Intervention automatically casts invulnerability on you and nearby allies, which prevents death and thus delays Dive Bomber's explosion trigger. The 35 second cooldown on Divine Intervention means you may survive situations where Dive Bomber would otherwise activate.

Dive Bomber Dive Bomber Dive Bomber Silver
Rarity
Silver
Tier
T3
Win Rate
53.90%
Pick Rate
0.35%
Games
70,373

Upon death, you explode to deal true damage equal to 20% of the target's maximum health to enemies within 500 units.

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Self Destruct Self Destruct Self Destruct Silver
Rarity
Silver
Tier
T3
Win Rate
52.40%
Pick Rate
0.44%
Games
89,418

Automatically attach a bomb to yourself that detonates after 5 seconds, creating an explosion that deals true damage equal to 20% of the target's maximum health to enemies within 350 units and knocks them up for 0. 75 seconds (25 second cooldown).

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Avoid Dive Bomber + Self Destruct

Self Destruct already provides a death-triggered explosion dealing 20% maximum health true damage with a knockup, making Dive Bomber redundant. Both augments compete for the same death trigger moment, and Self Destruct's knockup is generally more impactful than a second explosion.

What Not to Pair with Dive Bomber

Bad augment synergies and pairings to avoid

Augments

Avoid Dive Bomber + Glass Cannon: Glass Cannon caps your health at 70% maximum, which directly reduces the value of Dive Bomber's death explosion. Since Dive Bomber triggers on death to deal damage based on enemy health, the reduced survivability from Glass Cannon means you die faster without gaining any benefit to the death explosion itself. Avoid Dive Bomber + Can't Touch This: Can't Touch This grants invulnerability for 2 seconds when casting your ultimate, which directly conflicts with Dive Bomber's death-triggered effect. The invulnerability helps you survive longer, delaying the death explosion trigger and reducing the frequency of Dive Bomber activations in fights. Avoid Dive Bomber + Divine Intervention: Divine Intervention automatically casts invulnerability on you and nearby allies, which prevents death and thus delays Dive Bomber's explosion trigger. The 35 second cooldown on Divine Intervention means you may survive situations where Dive Bomber would otherwise activate. Avoid Dive Bomber + Self Destruct: Self Destruct already provides a death-triggered explosion dealing 20% maximum health true damage with a knockup, making Dive Bomber redundant. Both augments compete for the same death trigger moment, and Self Destruct's knockup is generally more impactful than a second explosion.