ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T5 Patch 26.9
Don't Blink

What Not to Pair with Don't Blink

What not to pair with Don't Blink in ARAM Mayhem, covering bad augment synergies and low-value combinations.

51.33%Win Rate
0.10%Pick Rate
T5Tier
20,266Games

What Not to Pair with Don't Blink

Bad augment synergies and pairings to avoid

Avoid
Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

View augment details
Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

View augment details

Avoid Don't Blink + Celestial Body

Celestial Body reduces your damage output by 10%, which directly conflicts with Don't Blink's purpose of increasing your damage based on movement speed advantage. The 1500 bonus health doesn't help the movement speed differential either, making this pairing actively counterproductive.

Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Don't Blink + Slow and Steady

Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses, converting them to attack damage. This provides zero movement speed synergy with Don't Blink, wasting an augment slot on effects that don't enhance the movement speed damage scaling.

Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

View augment details
Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details

Avoid Don't Blink + Draw Your Sword

Draw Your Sword converts your champion to melee with 200 attack range, granting 25% bonus movement speed. However, melee champions naturally have higher base movement speed than ranged champions, reducing the movement speed differential that Don't Blink relies on for damage scaling.

Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

View augment details
Giant Slayer Giant Slayer Giant Slayer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
59.76%
Pick Rate
1.10%
Games
222,755

Become tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.

View augment details

Avoid Don't Blink + Giant Slayer

Giant Slayer makes you tiny and grants 20% bonus movement speed, but its bonus damage scales based on target's size compared to yours. The movement speed from Giant Slayer doesn't meaningfully enhance Don't Blink's damage since both augments want you fast but provide competing damage scaling mechanics.

What Not to Pair with Don't Blink

Bad augment synergies and pairings to avoid

Augments

Avoid Don't Blink + Celestial Body: Celestial Body reduces your damage output by 10%, which directly conflicts with Don't Blink's purpose of increasing your damage based on movement speed advantage. The 1500 bonus health doesn't help the movement speed differential either, making this pairing actively counterproductive. Avoid Don't Blink + Slow and Steady: Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses, converting them to attack damage. This provides zero movement speed synergy with Don't Blink, wasting an augment slot on effects that don't enhance the movement speed damage scaling. Avoid Don't Blink + Draw Your Sword: Draw Your Sword converts your champion to melee with 200 attack range, granting 25% bonus movement speed. However, melee champions naturally have higher base movement speed than ranged champions, reducing the movement speed differential that Don't Blink relies on for damage scaling. Avoid Don't Blink + Giant Slayer: Giant Slayer makes you tiny and grants 20% bonus movement speed, but its bonus damage scales based on target's size compared to yours. The movement speed from Giant Slayer doesn't meaningfully enhance Don't Blink's damage since both augments want you fast but provide competing damage scaling mechanics.