ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T5 Patch 26.9
Veil of Warding

What Not to Pair with Veil of Warding

What not to pair with Veil of Warding in ARAM Mayhem, covering bad augment synergies and low-value combinations.

48.91%Win Rate
0.16%Pick Rate
T5Tier
33,178Games

What Not to Pair with Veil of Warding

Bad augment synergies and pairings to avoid

Avoid
Veil of Warding Veil of Warding Veil of Warding Silver
Rarity
Silver
Tier
T5
Win Rate
48.91%
Pick Rate
0.16%
Games
33,178

Grants a spell shield that blocks the next hostile ability (30 second cooldown, timer does not restart from champion damage taken).

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Veil of Warding + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% maximum, making you significantly squishier. Veil of Warding's spell shield becomes far less valuable when you already have reduced survivability, as the shield can only block one ability every 30 seconds and cannot compensate for the permanent health cap penalty.

Veil of Warding Veil of Warding Veil of Warding Silver
Rarity
Silver
Tier
T5
Win Rate
48.91%
Pick Rate
0.16%
Games
33,178

Grants a spell shield that blocks the next hostile ability (30 second cooldown, timer does not restart from champion damage taken).

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Veil of Warding + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability, removing a major power spike. Veil of Warding provides defensive utility through a spell shield, but this defensive focus conflicts with Back to Basics' offensive scaling and leaves you without the ultimate's impact in fights.

Veil of Warding Veil of Warding Veil of Warding Silver
Rarity
Silver
Tier
T5
Win Rate
48.91%
Pick Rate
0.16%
Games
33,178

Grants a spell shield that blocks the next hostile ability (30 second cooldown, timer does not restart from champion damage taken).

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Veil of Warding + Vampirism

Avoid this pairing because Vampirism prevents all healing from allies and sets health regeneration to zero. Veil of Warding's spell shield offers protection, but Vampirism's restriction on healing severely limits your sustain options, making the defensive utility less effective in prolonged engagements.

Veil of Warding Veil of Warding Veil of Warding Silver
Rarity
Silver
Tier
T5
Win Rate
48.91%
Pick Rate
0.16%
Games
33,178

Grants a spell shield that blocks the next hostile ability (30 second cooldown, timer does not restart from champion damage taken).

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Repulsor Repulsor Repulsor Silver
Rarity
Silver
Tier
T5
Win Rate
46.41%
Pick Rate
0.11%
Games
22,128

Upon dropping below 35% of your maximum health , you knock back all enemies within a 500 radius by 750 units and slow them by 90% for 1. 5 seconds (25 second cooldown, resets upon death).

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Avoid Veil of Warding + Repulsor

Avoid this pairing because Repulsor triggers when you drop below 35% health and knocks enemies back, but Veil of Warding's spell shield is meant to prevent the damage that would bring you to that threshold. The two effects work at cross purposes, reducing overall defensive reliability.

What Not to Pair with Veil of Warding

Bad augment synergies and pairings to avoid

Augments

Avoid Veil of Warding + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% maximum, making you significantly squishier. Veil of Warding's spell shield becomes far less valuable when you already have reduced survivability, as the shield can only block one ability every 30 seconds and cannot compensate for the permanent health cap penalty. Avoid Veil of Warding + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability, removing a major power spike. Veil of Warding provides defensive utility through a spell shield, but this defensive focus conflicts with Back to Basics' offensive scaling and leaves you without the ultimate's impact in fights. Avoid Veil of Warding + Vampirism: Avoid this pairing because Vampirism prevents all healing from allies and sets health regeneration to zero. Veil of Warding's spell shield offers protection, but Vampirism's restriction on healing severely limits your sustain options, making the defensive utility less effective in prolonged engagements. Avoid Veil of Warding + Repulsor: Avoid this pairing because Repulsor triggers when you drop below 35% health and knocks enemies back, but Veil of Warding's spell shield is meant to prevent the damage that would bring you to that threshold. The two effects work at cross purposes, reducing overall defensive reliability.