ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Firebrand

What Not to Pair with Firebrand

What not to pair with Firebrand in ARAM Mayhem, covering bad augment synergies and low-value combinations.

51.53%Win Rate
0.63%Pick Rate
T2Tier
128,722Games

What Not to Pair with Firebrand

Bad augment synergies and pairings to avoid

Avoid
Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Firebrand + Slow and Steady

Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from applying. Firebrand relies entirely on basic attack frequency to stack and refresh its burn effect. With a fixed, slow attack rate, you cannot rapidly apply or refresh burns, severely diminishing Firebrand's stacking damage potential.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Avoid Firebrand + Draw Your Sword

This pairing has anti-synergy because Draw Your Sword forces you to become melee with 200 attack range, while Firebrand benefits from kiting and rapid basic attack application from safer distances. The melee conversion puts you in danger to apply burns and conflicts with Firebrand's intended playstyle of sustained ranged harassment.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Upgrade Sword of Blossoming Dawn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.57%
Pick Rate
0.12%
Games
23,649

Upgrades Sword of Blossoming Dawn , empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed , but your basic attacks against champions now deal 50% damage.

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Avoid Firebrand + Upgrade Sword of Blossoming Dawn

Avoid this pairing because Upgrade Sword of Blossoming Dawn reduces your basic attack damage against champions to 50%. Firebrand's burn is applied on-hit and scales with attack frequency, but halving your attack damage significantly reduces your overall damage output, making the burn effect alone insufficient to justify this combination.

Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Firebrand + Back to Basics

This pairing is poor because Back to Basics permanently seals your ultimate ability in exchange for ability power and healing bonuses. Firebrand is a basic attack-focused augment that does not scale with ability power or ability haste. You lose your ultimate for stats that provide minimal benefit to Firebrand's burn-on-hit mechanic.

What Not to Pair with Firebrand

Bad augment synergies and pairings to avoid

Augments

Avoid Firebrand + Slow and Steady: Avoid this pairing because Slow and Steady sets your attack speed to a static 0.625 and prevents all attack speed bonuses from applying. Firebrand relies entirely on basic attack frequency to stack and refresh its burn effect. With a fixed, slow attack rate, you cannot rapidly apply or refresh burns, severely diminishing Firebrand's stacking damage potential. Avoid Firebrand + Draw Your Sword: This pairing has anti-synergy because Draw Your Sword forces you to become melee with 200 attack range, while Firebrand benefits from kiting and rapid basic attack application from safer distances. The melee conversion puts you in danger to apply burns and conflicts with Firebrand's intended playstyle of sustained ranged harassment. Avoid Firebrand + Upgrade Sword of Blossoming Dawn: Avoid this pairing because Upgrade Sword of Blossoming Dawn reduces your basic attack damage against champions to 50%. Firebrand's burn is applied on-hit and scales with attack frequency, but halving your attack damage significantly reduces your overall damage output, making the burn effect alone insufficient to justify this combination. Avoid Firebrand + Back to Basics: This pairing is poor because Back to Basics permanently seals your ultimate ability in exchange for ability power and healing bonuses. Firebrand is a basic attack-focused augment that does not scale with ability power or ability haste. You lose your ultimate for stats that provide minimal benefit to Firebrand's burn-on-hit mechanic.