ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T3 Patch 26.9
It's Critical

What Not to Pair with It's Critical

What not to pair with It's Critical in ARAM Mayhem, covering bad augment synergies and low-value combinations.

50.30%Win Rate
0.51%Pick Rate
T3Tier
102,558Games

What Not to Pair with It's Critical

Bad augment synergies and pairings to avoid

Avoid
It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid It's Critical + Slow and Steady

Slow and Steady sets your base attack speed to a static value and completely prevents your attack rate from benefiting from any attack speed bonuses. This fundamentally conflicts with It's Critical, as critical strike builds rely heavily on high attack speed to maximize the number of crits landed. The anti-synergy severely reduces the value of both augments.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid It's Critical + ADAPt

ADAPt converts all bonus attack damage into ability power, shifting your build toward ability power scaling. This creates a major conflict with It's Critical, which provides 50% critical strike chance that only benefits attack damage-based basic attacks. Mages cannot utilize critical strike chance, making this pairing extremely inefficient.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid It's Critical + Back to Basics

Back to Basics permanently seals your ultimate ability in exchange for increased ability damage, ability haste, and healing. This augment is designed for ability-focused champions, while It's Critical is for basic attack-focused champions. The playstyle mismatch means you cannot effectively utilize the critical strike chance provided.

It's Critical It's Critical It's Critical Gold
Rarity
Gold
Tier
T3
Win Rate
50.30%
Pick Rate
0.51%
Games
102,558

Grants 50% critical strike chance .

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Purist - Caster Purist - Caster Purist - Caster Silver
Rarity
Silver
Tier
T5
Win Rate
46.95%
Pick Rate
0.11%
Games
22,539

Convert all of your bonus attack speed into ability haste at a rate of 0. 65 ability haste per 1% bonus attack speed . Additionally, your abilities' total cooldowns are reduced by 10%.

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Avoid It's Critical + Purist - Caster

Purist - Caster converts all bonus attack speed into ability haste, orienting your champion toward ability spam rather than basic attacks. This directly conflicts with It's Critical, as critical strike chance is a basic attack stat that becomes largely wasted when your build prioritizes ability haste over attack speed and auto-attacking.

What Not to Pair with It's Critical

Bad augment synergies and pairings to avoid

Augments

Avoid It's Critical + Slow and Steady: Slow and Steady sets your base attack speed to a static value and completely prevents your attack rate from benefiting from any attack speed bonuses. This fundamentally conflicts with It's Critical, as critical strike builds rely heavily on high attack speed to maximize the number of crits landed. The anti-synergy severely reduces the value of both augments. Avoid It's Critical + ADAPt: ADAPt converts all bonus attack damage into ability power, shifting your build toward ability power scaling. This creates a major conflict with It's Critical, which provides 50% critical strike chance that only benefits attack damage-based basic attacks. Mages cannot utilize critical strike chance, making this pairing extremely inefficient. Avoid It's Critical + Back to Basics: Back to Basics permanently seals your ultimate ability in exchange for increased ability damage, ability haste, and healing. This augment is designed for ability-focused champions, while It's Critical is for basic attack-focused champions. The playstyle mismatch means you cannot effectively utilize the critical strike chance provided. Avoid It's Critical + Purist - Caster: Purist - Caster converts all bonus attack speed into ability haste, orienting your champion toward ability spam rather than basic attacks. This directly conflicts with It's Critical, as critical strike chance is a basic attack stat that becomes largely wasted when your build prioritizes ability haste over attack speed and auto-attacking.