ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Master of Duality

What Not to Pair with Master of Duality

What not to pair with Master of Duality in ARAM Mayhem, covering bad augment synergies and low-value combinations.

49.46%Win Rate
0.39%Pick Rate
T4Tier
78,577Games

What Not to Pair with Master of Duality

Bad augment synergies and pairings to avoid

Avoid
Master of Duality Master of Duality Master of Duality Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.46%
Pick Rate
0.39%
Games
78,577

Basic attacks on-hit grant 6 – 18 (based on level) ability power and damaging abilities once per cast instance grant 3 – 9 (based on level) bonus attack damage , lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.

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EscAPADe EscAPADe EscAPADe Silver
Rarity
Silver
Tier
T3
Win Rate
52.77%
Pick Rate
0.45%
Games
90,491

Convert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% .

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Avoid Master of Duality + EscAPADe

Avoid this pairing because EscAPADe converts all ability power into bonus attack damage, which directly conflicts with Master of Duality's core mechanic of building ability power through basic attacks. The infinite AP stacking from auto-attacks becomes completely wasted when converted away, removing half of this augment's dual-scaling identity.

Master of Duality Master of Duality Master of Duality Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.46%
Pick Rate
0.39%
Games
78,577

Basic attacks on-hit grant 6 – 18 (based on level) ability power and damaging abilities once per cast instance grant 3 – 9 (based on level) bonus attack damage , lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Master of Duality + Back to Basics

Back to Basics permanently seals your ultimate ability, which severely limits your ability to trigger Master of Duality's attack damage stacking from damaging abilities. Many champions rely on their ultimate for frequent ability damage instances, making this pairing lose significant value on half the augment's power.

Master of Duality Master of Duality Master of Duality Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.46%
Pick Rate
0.39%
Games
78,577

Basic attacks on-hit grant 6 – 18 (based on level) ability power and damaging abilities once per cast instance grant 3 – 9 (based on level) bonus attack damage , lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Master of Duality + Slow and Steady

Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value, which directly undermines Master of Duality's on-hit AP stacking mechanic. Fewer and slower basic attacks mean dramatically reduced ability power generation, crippling the primary scaling path this augment provides.

Master of Duality Master of Duality Master of Duality Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.46%
Pick Rate
0.39%
Games
78,577

Basic attacks on-hit grant 6 – 18 (based on level) ability power and damaging abilities once per cast instance grant 3 – 9 (based on level) bonus attack damage , lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid Master of Duality + ADAPt

ADAPt converts all bonus attack damage into ability power, which wastes Master of Duality's attack damage stacking from abilities. The AD you build through ability hits gets converted away, creating a redundant loop where you gain stats only to have them transformed into something you were already building through attacks.

What Not to Pair with Master of Duality

Bad augment synergies and pairings to avoid

Augments

Avoid Master of Duality + EscAPADe: Avoid this pairing because EscAPADe converts all ability power into bonus attack damage, which directly conflicts with Master of Duality's core mechanic of building ability power through basic attacks. The infinite AP stacking from auto-attacks becomes completely wasted when converted away, removing half of this augment's dual-scaling identity. Avoid Master of Duality + Back to Basics: Back to Basics permanently seals your ultimate ability, which severely limits your ability to trigger Master of Duality's attack damage stacking from damaging abilities. Many champions rely on their ultimate for frequent ability damage instances, making this pairing lose significant value on half the augment's power. Avoid Master of Duality + Slow and Steady: Slow and Steady removes all attack speed bonuses and sets base attack speed to a static value, which directly undermines Master of Duality's on-hit AP stacking mechanic. Fewer and slower basic attacks mean dramatically reduced ability power generation, crippling the primary scaling path this augment provides. Avoid Master of Duality + ADAPt: ADAPt converts all bonus attack damage into ability power, which wastes Master of Duality's attack damage stacking from abilities. The AD you build through ability hits gets converted away, creating a redundant loop where you gain stats only to have them transformed into something you were already building through attacks.