ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T4 Patch 26.9
Restless Restoration

What Not to Pair with Restless Restoration

What not to pair with Restless Restoration in ARAM Mayhem, covering bad augment synergies and low-value combinations.

51.73%Win Rate
0.30%Pick Rate
T4Tier
60,280Games

What Not to Pair with Restless Restoration

Bad augment synergies and pairings to avoid

Avoid
Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Restless Restoration + Vampirism

Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents you from being healed by allies. Restless Restoration's healing is based on distance travelled and maximum health, but Vampirism's restrictions severely diminish the value of any healing-focused augment, creating a fundamental conflict in sustain strategy.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Restless Restoration + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses. Restless Restoration rewards constant movement with healing, but champions who take Slow and Steady typically want to play as stationary burst casters, wasting the movement-based healing synergy.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Restless Restoration + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% maximum health and prevents any modification. Restless Restoration scales healing with maximum health percentage, but Glass Cannon's health cap severely limits this scaling while the reduced health pool makes the healing less impactful overall.

Restless Restoration Restless Restoration Restless Restoration Gold
Rarity
Gold
Tier
T4
Win Rate
51.73%
Pick Rate
0.30%
Games
60,280

Heal for 0. 2 – 1. 2 (based on level) (+ 0. 01 % maximum health) per 10 units travelled.

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Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Restless Restoration + Scopier Weapons

Avoid this pairing because Scopier Weapons grants 200 bonus attack range for ranged champions, encouraging you to play at long distance. Restless Restoration requires you to travel distance to heal, but staying far back and attacking from range means you move less, significantly reducing the healing you would receive.

What Not to Pair with Restless Restoration

Bad augment synergies and pairings to avoid

Augments

Avoid Restless Restoration + Vampirism: Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents you from being healed by allies. Restless Restoration's healing is based on distance travelled and maximum health, but Vampirism's restrictions severely diminish the value of any healing-focused augment, creating a fundamental conflict in sustain strategy. Avoid Restless Restoration + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed bonuses. Restless Restoration rewards constant movement with healing, but champions who take Slow and Steady typically want to play as stationary burst casters, wasting the movement-based healing synergy. Avoid Restless Restoration + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% maximum health and prevents any modification. Restless Restoration scales healing with maximum health percentage, but Glass Cannon's health cap severely limits this scaling while the reduced health pool makes the healing less impactful overall. Avoid Restless Restoration + Scopier Weapons: Avoid this pairing because Scopier Weapons grants 200 bonus attack range for ranged champions, encouraging you to play at long distance. Restless Restoration requires you to travel distance to heal, but staying far back and attacking from range means you move less, significantly reducing the healing you would receive.