ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T3 Patch 26.9
Shadow Runner

What Not to Pair with Shadow Runner

What not to pair with Shadow Runner in ARAM Mayhem, covering bad augment synergies and low-value combinations.

54.88%Win Rate
0.48%Pick Rate
T3Tier
96,547Games

What Not to Pair with Shadow Runner

Bad augment synergies and pairings to avoid

Avoid
Shadow Runner Shadow Runner Shadow Runner Silver
Rarity
Silver
Tier
T3
Win Rate
54.88%
Pick Rate
0.48%
Games
96,547

After dashing , blinking , or exiting stealth , gain 300 bonus movement speed for 2 seconds.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Shadow Runner + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents you from benefiting from any attack speed bonuses. Shadow Runner grants 300 bonus movement speed after dashing or blinking, but the movement speed alone cannot compensate for losing all attack speed scaling, creating a severe stat conflict that wastes both augments.

Shadow Runner Shadow Runner Shadow Runner Silver
Rarity
Silver
Tier
T3
Win Rate
54.88%
Pick Rate
0.48%
Games
96,547

After dashing , blinking , or exiting stealth , gain 300 bonus movement speed for 2 seconds.

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Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Avoid Shadow Runner + Homeguard

This pairing has significant anti-synergy because Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage. Shadow Runner's 300 bonus movement speed after dashing or blinking becomes largely redundant when you already have massive speed from Homeguard, and the speed from both sources decays quickly in combat, offering diminishing returns.

Shadow Runner Shadow Runner Shadow Runner Silver
Rarity
Silver
Tier
T3
Win Rate
54.88%
Pick Rate
0.48%
Games
96,547

After dashing , blinking , or exiting stealth , gain 300 bonus movement speed for 2 seconds.

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With Haste With Haste With Haste Gold
Rarity
Gold
Tier
T5
Win Rate
49.25%
Pick Rate
0.23%
Games
45,876

Grants bonus movement speed equal to 70% ability haste .

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Avoid Shadow Runner + With Haste

This is a weak pairing because With Haste grants bonus movement speed equal to 70% of your ability haste, requiring heavy ability haste investment to see meaningful speed. Shadow Runner provides flat 300 movement speed unconditionally after mobility actions. The two movement speed sources scale differently and compete for the same purpose without enhancing each other.

Shadow Runner Shadow Runner Shadow Runner Silver
Rarity
Silver
Tier
T3
Win Rate
54.88%
Pick Rate
0.48%
Games
96,547

After dashing , blinking , or exiting stealth , gain 300 bonus movement speed for 2 seconds.

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Leg Day Leg Day Leg Day Silver
Rarity
Silver
Tier
T4
Win Rate
52.04%
Pick Rate
0.32%
Games
64,455

Gain 50 bonus movement speed and 40% slow resist .

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Avoid Shadow Runner + Leg Day

Avoid this pairing because Leg Day provides 50 bonus movement speed and 40% slow resist as a passive stat bonus. Shadow Runner grants 300 bonus movement speed after dashing, blinking, or exiting stealth. The flat speed from Leg Day becomes negligible compared to Shadow Runner's burst of speed, making Leg Day a low-value investment that adds minimal practical benefit.

What Not to Pair with Shadow Runner

Bad augment synergies and pairings to avoid

Augments

Avoid Shadow Runner + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents you from benefiting from any attack speed bonuses. Shadow Runner grants 300 bonus movement speed after dashing or blinking, but the movement speed alone cannot compensate for losing all attack speed scaling, creating a severe stat conflict that wastes both augments. Avoid Shadow Runner + Homeguard: This pairing has significant anti-synergy because Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage. Shadow Runner's 300 bonus movement speed after dashing or blinking becomes largely redundant when you already have massive speed from Homeguard, and the speed from both sources decays quickly in combat, offering diminishing returns. Avoid Shadow Runner + With Haste: This is a weak pairing because With Haste grants bonus movement speed equal to 70% of your ability haste, requiring heavy ability haste investment to see meaningful speed. Shadow Runner provides flat 300 movement speed unconditionally after mobility actions. The two movement speed sources scale differently and compete for the same purpose without enhancing each other. Avoid Shadow Runner + Leg Day: Avoid this pairing because Leg Day provides 50 bonus movement speed and 40% slow resist as a passive stat bonus. Shadow Runner grants 300 bonus movement speed after dashing, blinking, or exiting stealth. The flat speed from Leg Day becomes negligible compared to Shadow Runner's burst of speed, making Leg Day a low-value investment that adds minimal practical benefit.