ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Soul Siphon

What Not to Pair with Soul Siphon

What not to pair with Soul Siphon in ARAM Mayhem, covering bad augment synergies and low-value combinations.

53.62%Win Rate
0.63%Pick Rate
T2Tier
127,782Games

What Not to Pair with Soul Siphon

Bad augment synergies and pairings to avoid

Avoid
Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid Soul Siphon + ADAPt

Soul Siphon provides 25% critical strike chance and heals based on critical strike damage, which scales with attack damage. ADAPt converts all bonus attack damage into ability power, removing the primary stat that makes critical strikes effective, severely reducing both your damage and healing potential from this augment.

Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Soul Siphon + Slow and Steady

Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. This severely limits your ability to output critical strikes quickly, making the 25% critical strike chance and the healing from critical strike damage much less valuable in sustained fights.

Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Soul Siphon + Back to Basics

Back to Basics seals your ultimate ability permanently in exchange for ability power benefits. Soul Siphon is designed for auto-attackers who can consistently crit, and losing your ultimate while gaining stats that don't enhance critical strike damage creates a fundamental playstyle mismatch.

Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Soul Siphon + Vampirism

Vampirism prevents all healing from allies and sets health regeneration to zero. While Soul Siphon's self-healing from critical strikes still works, the anti-synergy with any team-based healing strategy and the restrictive nature of Vampirism makes this pairing suboptimal for most champions.

What Not to Pair with Soul Siphon

Bad augment synergies and pairings to avoid

Augments

Avoid Soul Siphon + ADAPt: Soul Siphon provides 25% critical strike chance and heals based on critical strike damage, which scales with attack damage. ADAPt converts all bonus attack damage into ability power, removing the primary stat that makes critical strikes effective, severely reducing both your damage and healing potential from this augment. Avoid Soul Siphon + Slow and Steady: Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. This severely limits your ability to output critical strikes quickly, making the 25% critical strike chance and the healing from critical strike damage much less valuable in sustained fights. Avoid Soul Siphon + Back to Basics: Back to Basics seals your ultimate ability permanently in exchange for ability power benefits. Soul Siphon is designed for auto-attackers who can consistently crit, and losing your ultimate while gaining stats that don't enhance critical strike damage creates a fundamental playstyle mismatch. Avoid Soul Siphon + Vampirism: Vampirism prevents all healing from allies and sets health regeneration to zero. While Soul Siphon's self-healing from critical strikes still works, the anti-synergy with any team-based healing strategy and the restrictive nature of Vampirism makes this pairing suboptimal for most champions.