ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T5 Patch 26.9
Minionmancer

What Not to Pair with Minionmancer

What not to pair with Minionmancer in ARAM Mayhem, covering bad augment synergies and low-value combinations.

51.33%Win Rate
0.10%Pick Rate
T5Tier
20,406Games

What Not to Pair with Minionmancer

Bad augment synergies and pairings to avoid

Avoid
Minionmancer Minionmancer Minionmancer Gold
Rarity
Gold
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,406

Your pets deal 40% increased damage as well as gain 40% bonus health and size.

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

View augment details

Avoid Minionmancer + Back to Basics

Back to Basics permanently seals your ultimate ability, which eliminates a significant portion of pet-based champions' power budgets. Many pet summoners like Annie, Heimerdinger, or Malzahar rely heavily on their ultimates to create or empower pets. Minionmancer's pet bonuses become largely wasted when your strongest pet-generating ability is disabled.

Minionmancer Minionmancer Minionmancer Gold
Rarity
Gold
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,406

Your pets deal 40% increased damage as well as gain 40% bonus health and size.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Minionmancer + Slow and Steady

Slow and Steady sets your base attack speed to a static value and removes all attack speed scaling benefits. Pet-based champions often rely on attack speed to maximize their pets' attack frequency and on-hit applications. This pairing severely limits the damage output potential that Minionmancer's 40% increased pet damage could otherwise provide.

Minionmancer Minionmancer Minionmancer Gold
Rarity
Gold
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,406

Your pets deal 40% increased damage as well as gain 40% bonus health and size.

View augment details
Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details

Avoid Minionmancer + Draw Your Sword

Draw Your Sword forces you to become melee with 200 attack range, which is fundamentally mismatched with pet-based playstyles. Pet champions typically want to stay at safer distances while their pets deal damage. Being forced into melee range contradicts the strategic advantage of having pets fight for you from safety.

Minionmancer Minionmancer Minionmancer Gold
Rarity
Gold
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,406

Your pets deal 40% increased damage as well as gain 40% bonus health and size.

View augment details
Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

View augment details

Avoid Minionmancer + Glass Cannon

Glass Cannon caps your health at 70% of maximum health with no way to exceed it. Minionmancer grants pets 40% bonus health, which synergizes with building tanky to survive while pets deal damage. Glass Cannon's health restriction forces a squishy playstyle that conflicts with the sustained fighting pattern pet champions typically employ.

What Not to Pair with Minionmancer

Bad augment synergies and pairings to avoid

Augments

Avoid Minionmancer + Back to Basics: Back to Basics permanently seals your ultimate ability, which eliminates a significant portion of pet-based champions' power budgets. Many pet summoners like Annie, Heimerdinger, or Malzahar rely heavily on their ultimates to create or empower pets. Minionmancer's pet bonuses become largely wasted when your strongest pet-generating ability is disabled. Avoid Minionmancer + Slow and Steady: Slow and Steady sets your base attack speed to a static value and removes all attack speed scaling benefits. Pet-based champions often rely on attack speed to maximize their pets' attack frequency and on-hit applications. This pairing severely limits the damage output potential that Minionmancer's 40% increased pet damage could otherwise provide. Avoid Minionmancer + Draw Your Sword: Draw Your Sword forces you to become melee with 200 attack range, which is fundamentally mismatched with pet-based playstyles. Pet champions typically want to stay at safer distances while their pets deal damage. Being forced into melee range contradicts the strategic advantage of having pets fight for you from safety. Avoid Minionmancer + Glass Cannon: Glass Cannon caps your health at 70% of maximum health with no way to exceed it. Minionmancer grants pets 40% bonus health, which synergizes with building tanky to survive while pets deal damage. Glass Cannon's health restriction forces a squishy playstyle that conflicts with the sustained fighting pattern pet champions typically employ.