ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T4 Patch 26.9
Homeguard

What Not to Pair with Homeguard

What not to pair with Homeguard in ARAM Mayhem, covering bad augment synergies and low-value combinations.

53.40%Win Rate
0.25%Pick Rate
T4Tier
50,382Games

What Not to Pair with Homeguard

Bad augment synergies and pairings to avoid

Avoid
Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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With Haste With Haste With Haste Gold
Rarity
Gold
Tier
T5
Win Rate
49.25%
Pick Rate
0.23%
Games
45,876

Grants bonus movement speed equal to 70% ability haste .

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Avoid Homeguard + With Haste

Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage, while With Haste provides movement speed scaling from ability haste. Once you enter combat and lose Homeguard's speed, you're left with only the With Haste bonus, making this pairing redundant and low-value for the slot cost.

Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Leg Day Leg Day Leg Day Silver
Rarity
Silver
Tier
T4
Win Rate
52.04%
Pick Rate
0.32%
Games
64,455

Gain 50 bonus movement speed and 40% slow resist .

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Avoid Homeguard + Leg Day

Both augments provide flat movement speed bonuses that overlap significantly. Homeguard's 100% bonus speed is far more impactful than Leg Day's 50 bonus speed and 40% slow resist, making the smaller speed increase largely redundant and an inefficient use of an augment slot.

Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Don't Blink Don't Blink Don't Blink Silver
Rarity
Silver
Tier
T5
Win Rate
51.33%
Pick Rate
0.10%
Games
20,266

Deal 1% increased damage per 10 movement speed you have more than the target.

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Avoid Homeguard + Don't Blink

Don't Blink deals increased damage based on how much your movement speed exceeds the target's. However, Homeguard's speed is lost for 6 seconds after taking any champion damage, which means the damage amplification from Don't Blink disappears immediately in sustained fights, wasting the synergy.

Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Giant Slayer Giant Slayer Giant Slayer Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
59.76%
Pick Rate
1.10%
Games
222,755

Become tiny, reducing your size by 75% and granting you 20% bonus movement speed . Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.

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Avoid Homeguard + Giant Slayer

Giant Slayer grants 20% bonus movement speed and bonus damage against larger enemies. The movement speed bonuses stack but provide diminishing returns, and both augments focus on mobility rather than combat power, resulting in a low-damage build that lacks meaningful synergy.

What Not to Pair with Homeguard

Bad augment synergies and pairings to avoid

Augments

Avoid Homeguard + With Haste: Homeguard grants 100% bonus movement speed that is lost for 6 seconds after taking champion damage, while With Haste provides movement speed scaling from ability haste. Once you enter combat and lose Homeguard's speed, you're left with only the With Haste bonus, making this pairing redundant and low-value for the slot cost. Avoid Homeguard + Leg Day: Both augments provide flat movement speed bonuses that overlap significantly. Homeguard's 100% bonus speed is far more impactful than Leg Day's 50 bonus speed and 40% slow resist, making the smaller speed increase largely redundant and an inefficient use of an augment slot. Avoid Homeguard + Don't Blink: Don't Blink deals increased damage based on how much your movement speed exceeds the target's. However, Homeguard's speed is lost for 6 seconds after taking any champion damage, which means the damage amplification from Don't Blink disappears immediately in sustained fights, wasting the synergy. Avoid Homeguard + Giant Slayer: Giant Slayer grants 20% bonus movement speed and bonus damage against larger enemies. The movement speed bonuses stack but provide diminishing returns, and both augments focus on mobility rather than combat power, resulting in a low-damage build that lacks meaningful synergy.