ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T3 Patch 26.9
Draw Your Sword

What Not to Pair with Draw Your Sword

What not to pair with Draw Your Sword in ARAM Mayhem, covering bad augment synergies and low-value combinations.

60.54%Win Rate
0.17%Pick Rate
T3Tier
34,201Games

What Not to Pair with Draw Your Sword

Bad augment synergies and pairings to avoid

Avoid
Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Draw Your Sword + Scopier Weapons

Draw Your Sword converts you to melee with 200 attack range, while Scopier Weapons grants bonus attack range. These effects directly conflict—becoming melee overrides your range, making the attack range bonus from Scopier Weapons completely wasted. Avoid this pairing because the core benefit of one augment nullifies the other.

Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details
Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
55.15%
Pick Rate
0.66%
Games
134,093

Gain ( 250 / 150) bonus attack range.

View augment details

Avoid Draw Your Sword + Scopiest Weapons

Draw Your Sword forces you into melee range at 200 units, but Scopiest Weapons provides substantial bonus attack range. The melee conversion takes priority, rendering the range increase useless. This is a severe anti-synergy where one augment's primary effect is entirely negated by the other.

Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Draw Your Sword + Slow and Steady

Draw Your Sword grants 25% bonus attack speed, but Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. The attack speed stat from Draw Your Sword becomes completely wasted. Avoid this pairing due to the direct mechanical nullification.

Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details
Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Avoid Draw Your Sword + Scoped Weapons

Draw Your Sword converts you to melee at 200 attack range, making the bonus attack range from Scoped Weapons irrelevant. The melee transformation overrides your base range, so any attack range increase provides no benefit. This creates a redundant and wasteful stat pairing.

Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

View augment details
Skilled Sniper Skilled Sniper Skilled Sniper Gold
Rarity
Gold
Tier
T2
Win Rate
50.79%
Pick Rate
0.68%
Games
139,065

Hitting an enemy champion with a basic ability while located at least 700 units away from them at the time of the hit reduces its current cooldown by 80% of its total cooldown, modified to 65% for damage over time abilities.

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Avoid Draw Your Sword + Skilled Sniper

Skilled Sniper requires hitting abilities from at least 700 units away to reduce cooldowns. Draw Your Sword makes you melee at 200 range, forcing you into close combat. This trigger incompatibility means you cannot reliably proc Skilled Sniper's effect, making the pairing extremely inefficient.

What Not to Pair with Draw Your Sword

Bad augment synergies and pairings to avoid

Augments

Avoid Draw Your Sword + Scopier Weapons: Draw Your Sword converts you to melee with 200 attack range, while Scopier Weapons grants bonus attack range. These effects directly conflict—becoming melee overrides your range, making the attack range bonus from Scopier Weapons completely wasted. Avoid this pairing because the core benefit of one augment nullifies the other. Avoid Draw Your Sword + Scopiest Weapons: Draw Your Sword forces you into melee range at 200 units, but Scopiest Weapons provides substantial bonus attack range. The melee conversion takes priority, rendering the range increase useless. This is a severe anti-synergy where one augment's primary effect is entirely negated by the other. Avoid Draw Your Sword + Slow and Steady: Draw Your Sword grants 25% bonus attack speed, but Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. The attack speed stat from Draw Your Sword becomes completely wasted. Avoid this pairing due to the direct mechanical nullification. Avoid Draw Your Sword + Scoped Weapons: Draw Your Sword converts you to melee at 200 attack range, making the bonus attack range from Scoped Weapons irrelevant. The melee transformation overrides your base range, so any attack range increase provides no benefit. This creates a redundant and wasteful stat pairing. Avoid Draw Your Sword + Skilled Sniper: Skilled Sniper requires hitting abilities from at least 700 units away to reduce cooldowns. Draw Your Sword makes you melee at 200 range, forcing you into close combat. This trigger incompatibility means you cannot reliably proc Skilled Sniper's effect, making the pairing extremely inefficient.