ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T1 Patch 26.9
Transmute: Gold

What Not to Pair with Transmute: Gold

What not to pair with Transmute: Gold in ARAM Mayhem, covering bad augment synergies and low-value combinations.

59.97%Win Rate
0.81%Pick Rate
T1Tier
164,232Games

What Not to Pair with Transmute: Gold

Bad augment synergies and pairings to avoid

Avoid
Transmute: Gold Transmute: Gold Transmute: Gold Silver
Rarity
Silver
Tier
T1
Win Rate
59.97%
Pick Rate
0.81%
Games
164,232

Gain one random Gold augment, excluding the other two offerings in your current assortment.

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Transmute: Prismatic Transmute: Prismatic Transmute: Prismatic Gold
Rarity
Gold
Tier
T1
Win Rate
64.23%
Pick Rate
1.45%
Games
294,151

Gain one random Prismatic augment, excluding the other two offerings in your current assortment.

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Avoid Transmute: Gold + Transmute: Prismatic

Both augments serve the same purpose of rerolling into higher rarity options, creating functional redundancy. Taking Transmute: Prismatic after Transmute: Gold wastes a slot that could provide actual combat power. The random nature of both means you have no control over what you receive, and using two slots on reroll mechanics severely gimps your build's power.

Transmute: Gold Transmute: Gold Transmute: Gold Silver
Rarity
Silver
Tier
T1
Win Rate
59.97%
Pick Rate
0.81%
Games
164,232

Gain one random Gold augment, excluding the other two offerings in your current assortment.

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Transmute: Chaos Transmute: Chaos Transmute: Chaos Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
57.83%
Pick Rate
0.58%
Games
118,552

Gain two completely random augments, excluding the other two offerings in your current assortment.

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Avoid Transmute: Gold + Transmute: Chaos

Transmute: Chaos already provides two completely random augments, making the single random Gold augment from Transmute: Gold underwhelming by comparison. This pairing wastes valuable augment slots on layered RNG mechanics rather than guaranteed power. The randomness compounds unpredictability without offering sufficient payoff for sacrificing two augment slots.

Transmute: Gold Transmute: Gold Transmute: Gold Silver
Rarity
Silver
Tier
T1
Win Rate
59.97%
Pick Rate
0.81%
Games
164,232

Gain one random Gold augment, excluding the other two offerings in your current assortment.

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Pandora's Box Pandora's Box Pandora's Box Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
53.87%
Pick Rate
0.37%
Games
75,146

Your current augments transform into an equal number of completely random Prismatic ones.

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Avoid Transmute: Gold + Pandora's Box

Pandora's Box transforms all current augments into random Prismatic ones, which would overwrite whatever Gold augment you received from Transmute: Gold. This creates a direct conflict where the Gold augment's value is completely negated. The layered randomness also means you lose any build direction or synergy you were developing.

Transmute: Gold Transmute: Gold Transmute: Gold Silver
Rarity
Silver
Tier
T1
Win Rate
59.97%
Pick Rate
0.81%
Games
164,232

Gain one random Gold augment, excluding the other two offerings in your current assortment.

View augment details
Stats on Stats on Stats! Stats on Stats on Stats! Stats on Stats on Stats! Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
54.85%
Pick Rate
0.33%
Games
66,887

Gain 4 Stat Anvils , with a higher chance of obtaining Gold and Prismatic tier anvils. Additionally, on the next round of augment selection, you gain an additional reroll per augment slot.

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Avoid Transmute: Gold + Stats on Stats on Stats!

Stats on Stats on Stats! provides additional rerolls for the next augment selection round, which conflicts with Transmute: Gold's purpose of immediately securing a random Gold augment. If you wanted more control over your augment choices, taking Transmute: Gold contradicts that strategy. The reroll value from Stats on Stats on Stats! becomes partially wasted.

What Not to Pair with Transmute: Gold

Bad augment synergies and pairings to avoid

Augments

Avoid Transmute: Gold + Transmute: Prismatic: Both augments serve the same purpose of rerolling into higher rarity options, creating functional redundancy. Taking Transmute: Prismatic after Transmute: Gold wastes a slot that could provide actual combat power. The random nature of both means you have no control over what you receive, and using two slots on reroll mechanics severely gimps your build's power. Avoid Transmute: Gold + Transmute: Chaos: Transmute: Chaos already provides two completely random augments, making the single random Gold augment from Transmute: Gold underwhelming by comparison. This pairing wastes valuable augment slots on layered RNG mechanics rather than guaranteed power. The randomness compounds unpredictability without offering sufficient payoff for sacrificing two augment slots. Avoid Transmute: Gold + Pandora's Box: Pandora's Box transforms all current augments into random Prismatic ones, which would overwrite whatever Gold augment you received from Transmute: Gold. This creates a direct conflict where the Gold augment's value is completely negated. The layered randomness also means you lose any build direction or synergy you were developing. Avoid Transmute: Gold + Stats on Stats on Stats!: Stats on Stats on Stats! provides additional rerolls for the next augment selection round, which conflicts with Transmute: Gold's purpose of immediately securing a random Gold augment. If you wanted more control over your augment choices, taking Transmute: Gold contradicts that strategy. The reroll value from Stats on Stats on Stats! becomes partially wasted.