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Augment Details Prismatic T5 Patch 26.9
Empyrean Promise

What Not to Pair with Empyrean Promise

What not to pair with Empyrean Promise in ARAM Mayhem, covering bad augment synergies and low-value combinations.

50.52%Win Rate
0.08%Pick Rate
T5Tier
17,106Games

What Not to Pair with Empyrean Promise

Bad augment synergies and pairings to avoid

Avoid
Empyrean Promise Empyrean Promise Empyrean Promise Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
50.52%
Pick Rate
0.08%
Games
17,106

Replace a summoner spell with Empyrean Promise's Vigilance active. Additionally, gain 15% heal and shield power . Active - Vigilance: After a 0. 25 -second delay, dash to the current location of the target allied champion and gain a 100 – 250 (based on level) (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Empyrean Promise + Vampirism

Avoid this pairing because Vampirism completely nullifies Empyrean Promise's ally-shielding utility. Vampirism sets your health regeneration to 0 and prevents you from being healed by allies, meaning the shield you grant to your teammate upon arrival cannot be supplemented by any ally healing, and you cannot benefit from team support synergies that Empyrean Promise enables.

Empyrean Promise Empyrean Promise Empyrean Promise Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
50.52%
Pick Rate
0.08%
Games
17,106

Replace a summoner spell with Empyrean Promise's Vigilance active. Additionally, gain 15% heal and shield power . Active - Vigilance: After a 0. 25 -second delay, dash to the current location of the target allied champion and gain a 100 – 250 (based on level) (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Empyrean Promise + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability, which severely limits your champion's overall power and playmaking potential. Empyrean Promise provides a support-oriented dash and shield active, but losing your ultimate entirely is too high a cost, and the 35% increased healing and shielding from Back to Basics does not compensate for the massive loss of ultimate utility.

Empyrean Promise Empyrean Promise Empyrean Promise Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
50.52%
Pick Rate
0.08%
Games
17,106

Replace a summoner spell with Empyrean Promise's Vigilance active. Additionally, gain 15% heal and shield power . Active - Vigilance: After a 0. 25 -second delay, dash to the current location of the target allied champion and gain a 100 – 250 (based on level) (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

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First-Aid Kit First-Aid Kit First-Aid Kit Silver
Rarity
Silver
Tier
T3
Win Rate
53.40%
Pick Rate
0.50%
Games
102,043

Grants 20% heal and shield power .

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Avoid Empyrean Promise + First-Aid Kit

Avoid this pairing because First-Aid Kit's 20% heal and shield power is largely redundant with Empyrean Promise's built-in 15% heal and shield power. The diminishing returns on stacking heal and shield power make this an inefficient use of an augment slot, especially when Empyrean Promise already provides the stat baseline and a powerful active ability.

Empyrean Promise Empyrean Promise Empyrean Promise Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
50.52%
Pick Rate
0.08%
Games
17,106

Replace a summoner spell with Empyrean Promise's Vigilance active. Additionally, gain 15% heal and shield power . Active - Vigilance: After a 0. 25 -second delay, dash to the current location of the target allied champion and gain a 100 – 250 (based on level) (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Empyrean Promise + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% of maximum health, which directly undermines Empyrean Promise's shield scaling that includes 10% of bonus health. The reduced health pool makes both you and your shielded ally more vulnerable, and the support-oriented nature of Empyrean Promise conflicts with Glass Cannon's high-risk, damage-focused playstyle.

What Not to Pair with Empyrean Promise

Bad augment synergies and pairings to avoid

Augments

Avoid Empyrean Promise + Vampirism: Avoid this pairing because Vampirism completely nullifies Empyrean Promise's ally-shielding utility. Vampirism sets your health regeneration to 0 and prevents you from being healed by allies, meaning the shield you grant to your teammate upon arrival cannot be supplemented by any ally healing, and you cannot benefit from team support synergies that Empyrean Promise enables. Avoid Empyrean Promise + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability, which severely limits your champion's overall power and playmaking potential. Empyrean Promise provides a support-oriented dash and shield active, but losing your ultimate entirely is too high a cost, and the 35% increased healing and shielding from Back to Basics does not compensate for the massive loss of ultimate utility. Avoid Empyrean Promise + First-Aid Kit: Avoid this pairing because First-Aid Kit's 20% heal and shield power is largely redundant with Empyrean Promise's built-in 15% heal and shield power. The diminishing returns on stacking heal and shield power make this an inefficient use of an augment slot, especially when Empyrean Promise already provides the stat baseline and a powerful active ability. Avoid Empyrean Promise + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% of maximum health, which directly undermines Empyrean Promise's shield scaling that includes 10% of bonus health. The reduced health pool makes both you and your shielded ally more vulnerable, and the support-oriented nature of Empyrean Promise conflicts with Glass Cannon's high-risk, damage-focused playstyle.