ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Ominous Pact

Best Augment Combos with Ominous Pact

Best ARAM Mayhem augment combos with Ominous Pact, including must-have synergies and pairing logic.

49.43%Win Rate
0.23%Pick Rate
T4Tier
46,764Games

Best Augment Combos with Ominous Pact

Recommended ARAM Mayhem augment synergies

Combos
Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Ominous Pact + Vampirism

Ominous Pact's health cost is offset by Vampirism's 25% omnivamp, which scales with the bonus AP and movement speed gained at low health. The omnivamp from both augments stacks, creating massive sustain during extended fights where staying at lower health maximizes damage output.

Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Ominous Pact + Celestial Body

Celestial Body's 1500 bonus health provides a larger health pool to safely spend on Ominous Pact's ability costs. The damage reduction is partially compensated by the AP scaling from missing health, while the extra survivability ensures you reach the optimal low-health state.

Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Perseverance Perseverance Perseverance Gold
Rarity
Gold
Tier
T1
Win Rate
54.97%
Pick Rate
0.88%
Games
177,729

Grants 1000% base health regeneration , increased to 2000% while below 25% maximum health .

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Ominous Pact + Perseverance

Perseverance's massive health regeneration counteracts Ominous Pact's 5% current health cost per ability cast. The regeneration scales up when below 25% health, exactly when Ominous Pact provides maximum AP, movement speed, and omnivamp for peak combat performance.

Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Ominous Pact + Goredrink

Goredrink's 15% omnivamp synergizes with Ominous Pact's up to 20% omnivamp at low health, creating substantial combined sustain. The health costs become negligible as both omnivamp sources heal back ability damage, encouraging aggressive play at lower health thresholds.

Ominous Pact Ominous Pact Ominous Pact Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.43%
Pick Rate
0.23%
Games
46,764

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health , up to 75 – 150 (based on level) at 70% missing health , 0% – 50% (based on missing health) bonus movement speed , and 0% – 20% (based on missing health) omnivamp .

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Dawnbringer's Resolve Dawnbringer's Resolve Dawnbringer's Resolve Gold
Rarity
Gold
Tier
T4
Win Rate
51.13%
Pick Rate
0.26%
Games
52,473

Upon dropping below 50% maximum health , you are healed for 30% maximum health over 3 seconds (45 second cooldown, reset upon death).

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Ominous Pact + Dawnbringer's Resolve

Dawnbringer's Resolve heals 30% maximum health when dropping below 50%, providing a safety net for Ominous Pact's health expenditure. This emergency heal allows you to reach the optimal low-health damage window with a recovery option during prolonged ARAM teamfights.

Best Augment Combos with Ominous Pact

Recommended ARAM Mayhem augment synergies

Augments

Ominous Pact + Vampirism: Ominous Pact's health cost is offset by Vampirism's 25% omnivamp, which scales with the bonus AP and movement speed gained at low health. The omnivamp from both augments stacks, creating massive sustain during extended fights where staying at lower health maximizes damage output. Ominous Pact + Celestial Body: Celestial Body's 1500 bonus health provides a larger health pool to safely spend on Ominous Pact's ability costs. The damage reduction is partially compensated by the AP scaling from missing health, while the extra survivability ensures you reach the optimal low-health state. Ominous Pact + Perseverance: Perseverance's massive health regeneration counteracts Ominous Pact's 5% current health cost per ability cast. The regeneration scales up when below 25% health, exactly when Ominous Pact provides maximum AP, movement speed, and omnivamp for peak combat performance. Ominous Pact + Goredrink: Goredrink's 15% omnivamp synergizes with Ominous Pact's up to 20% omnivamp at low health, creating substantial combined sustain. The health costs become negligible as both omnivamp sources heal back ability damage, encouraging aggressive play at lower health thresholds. Ominous Pact + Dawnbringer's Resolve: Dawnbringer's Resolve heals 30% maximum health when dropping below 50%, providing a safety net for Ominous Pact's health expenditure. This emergency heal allows you to reach the optimal low-health damage window with a recovery option during prolonged ARAM teamfights.