ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Goldrend

What Not to Pair with Goldrend

What not to pair with Goldrend in ARAM Mayhem, covering bad augment synergies and low-value combinations.

52.10%Win Rate
0.17%Pick Rate
T4Tier
34,708Games

What Not to Pair with Goldrend

Bad augment synergies and pairings to avoid

Avoid
Goldrend Goldrend Goldrend Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
52.10%
Pick Rate
0.17%
Games
34,708

Damaging basic attacks or abilities against enemy champions deal 50 – 150 (based on level) (+ 40% bonus AD) (+ 20% AP) bonus magic damage , and grant you 30 and 25% bonus movement speed for 1. 5 seconds (30 second cooldown per champion).

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Goldrend + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from affecting your attack rate. Goldrend triggers on damaging basic attacks, so losing the ability to scale attack speed severely reduces the number of procs you can generate, wasting the augment's offensive and mobility potential.

Goldrend Goldrend Goldrend Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
52.10%
Pick Rate
0.17%
Games
34,708

Damaging basic attacks or abilities against enemy champions deal 50 – 150 (based on level) (+ 40% bonus AD) (+ 20% AP) bonus magic damage , and grant you 30 and 25% bonus movement speed for 1. 5 seconds (30 second cooldown per champion).

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Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Goldrend + Back to Basics

Avoid this pairing because Back to Basics permanently seals your ultimate ability in exchange for increased damage and ability haste. While Goldrend provides bonus damage and movement speed on attacks and abilities, losing your ultimate is a massive drawback that outweighs the synergy, especially since Goldrend's per-champion cooldown limits its sustained damage contribution.

Goldrend Goldrend Goldrend Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
52.10%
Pick Rate
0.17%
Games
34,708

Damaging basic attacks or abilities against enemy champions deal 50 – 150 (based on level) (+ 40% bonus AD) (+ 20% AP) bonus magic damage , and grant you 30 and 25% bonus movement speed for 1. 5 seconds (30 second cooldown per champion).

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Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

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Avoid Goldrend + Glass Cannon

Avoid this pairing because Glass Cannon caps your health at 70% of maximum and cannot be exceeded by any means. Goldrend grants 30 gold and 25% bonus movement speed on hit, encouraging extended fighting, but Glass Cannon's severe health restriction makes you extremely vulnerable before you can utilize the gold advantage or mobility effectively.

Goldrend Goldrend Goldrend Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
52.10%
Pick Rate
0.17%
Games
34,708

Damaging basic attacks or abilities against enemy champions deal 50 – 150 (based on level) (+ 40% bonus AD) (+ 20% AP) bonus magic damage , and grant you 30 and 25% bonus movement speed for 1. 5 seconds (30 second cooldown per champion).

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Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

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Avoid Goldrend + Vampirism

Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents healing from allies. Goldrend provides gold and movement speed but no sustain. The combination leaves you with no natural recovery options, and the 25% omnivamp from Vampirism alone may not compensate for the complete loss of all other healing sources in ARAM's constant fighting.

What Not to Pair with Goldrend

Bad augment synergies and pairings to avoid

Augments

Avoid Goldrend + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and prevents all attack speed bonuses from affecting your attack rate. Goldrend triggers on damaging basic attacks, so losing the ability to scale attack speed severely reduces the number of procs you can generate, wasting the augment's offensive and mobility potential. Avoid Goldrend + Back to Basics: Avoid this pairing because Back to Basics permanently seals your ultimate ability in exchange for increased damage and ability haste. While Goldrend provides bonus damage and movement speed on attacks and abilities, losing your ultimate is a massive drawback that outweighs the synergy, especially since Goldrend's per-champion cooldown limits its sustained damage contribution. Avoid Goldrend + Glass Cannon: Avoid this pairing because Glass Cannon caps your health at 70% of maximum and cannot be exceeded by any means. Goldrend grants 30 gold and 25% bonus movement speed on hit, encouraging extended fighting, but Glass Cannon's severe health restriction makes you extremely vulnerable before you can utilize the gold advantage or mobility effectively. Avoid Goldrend + Vampirism: Avoid this pairing because Vampirism sets your health regeneration to 0 and prevents healing from allies. Goldrend provides gold and movement speed but no sustain. The combination leaves you with no natural recovery options, and the 25% omnivamp from Vampirism alone may not compensate for the complete loss of all other healing sources in ARAM's constant fighting.