ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T5 Patch 26.9
Droppybara

What Not to Pair with Droppybara

What not to pair with Droppybara in ARAM Mayhem, covering bad augment synergies and low-value combinations.

47.64%Win Rate
0.15%Pick Rate
T5Tier
29,828Games

What Not to Pair with Droppybara

Bad augment synergies and pairings to avoid

Avoid
Droppybara Droppybara Droppybara Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.64%
Pick Rate
0.15%
Games
29,828

Replace a summoner spell with Droppybara . Droppybara: Call upon a massive capybara to land down at the target location after 2. 5 seconds, dealing true damage equal to the 30% of the target's maximum health to enemies within a 650 radius. Deals 70% damage to minions. This augment is only offered to up to 1 player on each team for a given game.

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

View augment details

Avoid Droppybara + Back to Basics

Back to Basics permanently seals your ultimate ability, but Droppybara replaces a summoner spell rather than interacting with ultimates. The 35% increased ability damage from Back to Basics does not enhance Droppybara's true damage, and you lose access to your ultimate's power for no synergy gain with this summoner spell replacement.

Droppybara Droppybara Droppybara Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.64%
Pick Rate
0.15%
Games
29,828

Replace a summoner spell with Droppybara . Droppybara: Call upon a massive capybara to land down at the target location after 2. 5 seconds, dealing true damage equal to the 30% of the target's maximum health to enemies within a 650 radius. Deals 70% damage to minions. This augment is only offered to up to 1 player on each team for a given game.

View augment details
Can't Touch This Can't Touch This Can't Touch This Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.27%
Pick Rate
0.18%
Games
36,557

Casting your ultimate grants you invulnerability for 2 seconds (8 second cooldown).

View augment details

Avoid Droppybara + Can't Touch This

Can't Touch This grants invulnerability when casting your ultimate, but Droppybara is a summoner spell replacement that does not trigger this effect. You would need to keep your actual ultimate available to benefit from Can't Touch This, creating an awkward situation where two powerful Prismatic augments have zero interaction.

Droppybara Droppybara Droppybara Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.64%
Pick Rate
0.15%
Games
29,828

Replace a summoner spell with Droppybara . Droppybara: Call upon a massive capybara to land down at the target location after 2. 5 seconds, dealing true damage equal to the 30% of the target's maximum health to enemies within a 650 radius. Deals 70% damage to minions. This augment is only offered to up to 1 player on each team for a given game.

View augment details
Ultimate Revolution Ultimate Revolution Ultimate Revolution Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
48.58%
Pick Rate
0.29%
Games
59,552

Casting your ultimate ability resets its cooldown once its effect starts or has elapsed (75 second cooldown, reset upon death).

View augment details

Avoid Droppybara + Ultimate Revolution

Ultimate Revolution resets your ultimate ability cooldown once per cast, but Droppybara is a summoner spell replacement with its own cooldown system. The ultimate reset mechanic provides no benefit to Droppybara's 2.5-second delayed true damage nuke, wasting a Prismatic-tier augment slot on completely non-interacting mechanics.

Droppybara Droppybara Droppybara Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.64%
Pick Rate
0.15%
Games
29,828

Replace a summoner spell with Droppybara . Droppybara: Call upon a massive capybara to land down at the target location after 2. 5 seconds, dealing true damage equal to the 30% of the target's maximum health to enemies within a 650 radius. Deals 70% damage to minions. This augment is only offered to up to 1 player on each team for a given game.

View augment details
Ultimate Awakening Ultimate Awakening Ultimate Awakening Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
48.31%
Pick Rate
0.26%
Games
53,449

Casting your ultimate ability resets the cooldowns of all your basic abilities and grants you 300 basic ability haste for 15 seconds (20 second cooldown). Additionally, gain 30 ultimate haste.

View augment details

Avoid Droppybara + Ultimate Awakening

Ultimate Awakening resets basic ability cooldowns and grants 300 basic ability haste when casting your ultimate, but Droppybara is a summoner spell replacement. The entire augment's power budget is tied to ultimate casting synergy, which provides zero benefit to Droppybara's independent summoner spell functionality.

Droppybara Droppybara Droppybara Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.64%
Pick Rate
0.15%
Games
29,828

Replace a summoner spell with Droppybara . Droppybara: Call upon a massive capybara to land down at the target location after 2. 5 seconds, dealing true damage equal to the 30% of the target's maximum health to enemies within a 650 radius. Deals 70% damage to minions. This augment is only offered to up to 1 player on each team for a given game.

View augment details
Ultimate Unstoppable Ultimate Unstoppable Ultimate Unstoppable Silver
Rarity
Silver
Tier
T4
Win Rate
48.44%
Pick Rate
0.26%
Games
53,626

Casting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown).

View augment details

Avoid Droppybara + Ultimate Unstoppable

Ultimate Unstoppable grants crowd control immunity when casting your ultimate, but Droppybara is a summoner spell that does not trigger this effect. The 3-second CC immunity window is completely wasted since Droppybara operates on a separate summoner spell system with no ultimate interaction.

What Not to Pair with Droppybara

Bad augment synergies and pairings to avoid

Augments

Avoid Droppybara + Back to Basics: Back to Basics permanently seals your ultimate ability, but Droppybara replaces a summoner spell rather than interacting with ultimates. The 35% increased ability damage from Back to Basics does not enhance Droppybara's true damage, and you lose access to your ultimate's power for no synergy gain with this summoner spell replacement. Avoid Droppybara + Can't Touch This: Can't Touch This grants invulnerability when casting your ultimate, but Droppybara is a summoner spell replacement that does not trigger this effect. You would need to keep your actual ultimate available to benefit from Can't Touch This, creating an awkward situation where two powerful Prismatic augments have zero interaction. Avoid Droppybara + Ultimate Revolution: Ultimate Revolution resets your ultimate ability cooldown once per cast, but Droppybara is a summoner spell replacement with its own cooldown system. The ultimate reset mechanic provides no benefit to Droppybara's 2.5-second delayed true damage nuke, wasting a Prismatic-tier augment slot on completely non-interacting mechanics. Avoid Droppybara + Ultimate Awakening: Ultimate Awakening resets basic ability cooldowns and grants 300 basic ability haste when casting your ultimate, but Droppybara is a summoner spell replacement. The entire augment's power budget is tied to ultimate casting synergy, which provides zero benefit to Droppybara's independent summoner spell functionality. Avoid Droppybara + Ultimate Unstoppable: Ultimate Unstoppable grants crowd control immunity when casting your ultimate, but Droppybara is a summoner spell that does not trigger this effect. The 3-second CC immunity window is completely wasted since Droppybara operates on a separate summoner spell system with no ultimate interaction.