ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T5 Patch 26.9
Little Devil

What Not to Pair with Little Devil

What not to pair with Little Devil in ARAM Mayhem, covering bad augment synergies and low-value combinations.

47.02%Win Rate
0.07%Pick Rate
T5Tier
14,316Games

What Not to Pair with Little Devil

Bad augment synergies and pairings to avoid

Avoid
Little Devil Little Devil Little Devil Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.02%
Pick Rate
0.07%
Games
14,316

你已与【大魔王】本尊签订了一个契约。他每秒汲取你?当前生命值,如果附近有敌人则提升至?当前生命值。作为回报,他会增幅你的攻击和技能以造成额外的?真实伤害,并且它们还会使生命残片出现在附近5秒。吸收一个生命残片会治疗你?生命值并为你提供持续1秒的?移动速度。被汲取的生命值:?已造成的伤害:?已获取的残片:?已回复的生命值:?周期性伤害有1.5秒冷却时间

View augment details
Vampirism Vampirism Vampirism Gold
Rarity
Gold
Tier
T1
Win Rate
62.00%
Pick Rate
1.58%
Games
320,958

You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp .

View augment details

Avoid Little Devil + Vampirism

Little Devil drains your current health every second, creating a self-damaging mechanic that requires you to collect health fragments to sustain. Vampirism sets your health regeneration to 0 and prevents ally healing, removing all passive health recovery options. This combination leaves you with no way to offset the constant health drain, making survival nearly impossible.

Little Devil Little Devil Little Devil Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.02%
Pick Rate
0.07%
Games
14,316

你已与【大魔王】本尊签订了一个契约。他每秒汲取你?当前生命值,如果附近有敌人则提升至?当前生命值。作为回报,他会增幅你的攻击和技能以造成额外的?真实伤害,并且它们还会使生命残片出现在附近5秒。吸收一个生命残片会治疗你?生命值并为你提供持续1秒的?移动速度。被汲取的生命值:?已造成的伤害:?已获取的残片:?已回复的生命值:?周期性伤害有1.5秒冷却时间

View augment details
Glass Cannon Glass Cannon Glass Cannon Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
46.87%
Pick Rate
0.26%
Games
52,593

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 15% of all of the damage you deal pre-mitigation.

View augment details

Avoid Little Devil + Glass Cannon

Glass Cannon caps your health at 70% maximum and cannot be exceeded by any means. Little Devil drains a percentage of your current health every second, which becomes increasingly punishing when your health pool is artificially limited. The health fragments from Little Devil cannot restore you above the 70% threshold, wasting the sustain mechanic entirely.

Little Devil Little Devil Little Devil Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.02%
Pick Rate
0.07%
Games
14,316

你已与【大魔王】本尊签订了一个契约。他每秒汲取你?当前生命值,如果附近有敌人则提升至?当前生命值。作为回报,他会增幅你的攻击和技能以造成额外的?真实伤害,并且它们还会使生命残片出现在附近5秒。吸收一个生命残片会治疗你?生命值并为你提供持续1秒的?移动速度。被汲取的生命值:?已造成的伤害:?已获取的残片:?已回复的生命值:?周期性伤害有1.5秒冷却时间

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

View augment details

Avoid Little Devil + Back to Basics

Back to Basics permanently seals your ultimate ability, removing a significant damage and utility option. Little Devil requires you to deal damage to generate health fragments for sustain. Without your ultimate, you lose a major source of damage that would trigger fragment creation, reducing both your damage output and your ability to heal through the augment's health drain.

Little Devil Little Devil Little Devil Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
47.02%
Pick Rate
0.07%
Games
14,316

你已与【大魔王】本尊签订了一个契约。他每秒汲取你?当前生命值,如果附近有敌人则提升至?当前生命值。作为回报,他会增幅你的攻击和技能以造成额外的?真实伤害,并且它们还会使生命残片出现在附近5秒。吸收一个生命残片会治疗你?生命值并为你提供持续1秒的?移动速度。被汲取的生命值:?已造成的伤害:?已获取的残片:?已回复的生命值:?周期性伤害有1.5秒冷却时间

View augment details
Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

View augment details

Avoid Little Devil + Slow and Steady

Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. Little Devil's health fragments grant bonus movement speed on pickup, but the attack speed restriction severely limits basic attack damage output. This reduces your overall damage potential, making the health drain cost harder to justify.

What Not to Pair with Little Devil

Bad augment synergies and pairings to avoid

Augments

Avoid Little Devil + Vampirism: Little Devil drains your current health every second, creating a self-damaging mechanic that requires you to collect health fragments to sustain. Vampirism sets your health regeneration to 0 and prevents ally healing, removing all passive health recovery options. This combination leaves you with no way to offset the constant health drain, making survival nearly impossible. Avoid Little Devil + Glass Cannon: Glass Cannon caps your health at 70% maximum and cannot be exceeded by any means. Little Devil drains a percentage of your current health every second, which becomes increasingly punishing when your health pool is artificially limited. The health fragments from Little Devil cannot restore you above the 70% threshold, wasting the sustain mechanic entirely. Avoid Little Devil + Back to Basics: Back to Basics permanently seals your ultimate ability, removing a significant damage and utility option. Little Devil requires you to deal damage to generate health fragments for sustain. Without your ultimate, you lose a major source of damage that would trigger fragment creation, reducing both your damage output and your ability to heal through the augment's health drain. Avoid Little Devil + Slow and Steady: Slow and Steady sets your attack speed to a static value and prevents all attack speed bonuses from functioning. Little Devil's health fragments grant bonus movement speed on pickup, but the attack speed restriction severely limits basic attack damage output. This reduces your overall damage potential, making the health drain cost harder to justify.