ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T4 Patch 26.9
Kill Secured

What Not to Pair with Kill Secured

What not to pair with Kill Secured in ARAM Mayhem, covering bad augment synergies and low-value combinations.

49.71%Win Rate
0.23%Pick Rate
T4Tier
46,412Games

What Not to Pair with Kill Secured

Bad augment synergies and pairings to avoid

Avoid
Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Kill Secured + Scopier Weapons

Kill Secured provides movement speed to close gaps on low-health enemies, but Scopier Weapons increases attack range by 200, encouraging kiting and fighting from a distance. The movement speed bonus becomes largely wasted when you are already positioned far from targets, creating a direct conflict between melee-range chasing power and ranged positioning strategy.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
55.15%
Pick Rate
0.66%
Games
134,093

Gain ( 250 / 150) bonus attack range.

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Avoid Kill Secured + Scopiest Weapons

Kill Secured grants speed to chase down wounded enemies, yet Scopiest Weapons adds 250 bonus attack range, strongly favoring a backline playstyle. The speed boost only triggers when approaching enemies, which contradicts the optimal positioning for a long-range attacker, resulting in minimal practical value from the movement speed effect.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Repulsor Repulsor Repulsor Silver
Rarity
Silver
Tier
T5
Win Rate
46.41%
Pick Rate
0.11%
Games
22,128

Upon dropping below 35% of your maximum health , you knock back all enemies within a 500 radius by 750 units and slow them by 90% for 1. 5 seconds (25 second cooldown, resets upon death).

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Avoid Kill Secured + Repulsor

Kill Secured helps you chase enemies below 40% health, but Repulsor knocks back all nearby enemies when you drop below 35% health. The knockback actively works against your chase potential by pushing low-health targets out of your reach, creating direct mechanical conflict between engaging and the automatic defensive peel.

Kill Secured Kill Secured Kill Secured Silver
Rarity
Silver
Tier
T4
Win Rate
49.71%
Pick Rate
0.23%
Games
46,412

Gain 60% bonus movement speed towards enemy champions below 40% of their maximum health .

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Homeguard Homeguard Homeguard Silver
Rarity
Silver
Tier
T4
Win Rate
53.40%
Pick Rate
0.25%
Games
50,382

Gain 100% bonus movement speed . This bonus is lost for 6 seconds after taking damage from champions.

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Avoid Kill Secured + Homeguard

Kill Secured grants 60% bonus movement speed that is lost for 6 seconds after taking champion damage. Homeguard provides 100% bonus movement speed with the same damage restriction. Both speed boosts share identical deactivation conditions, offering redundant and non-stacking speed that provides minimal additional value compared to taking either augment alone.

What Not to Pair with Kill Secured

Bad augment synergies and pairings to avoid

Augments

Avoid Kill Secured + Scopier Weapons: Kill Secured provides movement speed to close gaps on low-health enemies, but Scopier Weapons increases attack range by 200, encouraging kiting and fighting from a distance. The movement speed bonus becomes largely wasted when you are already positioned far from targets, creating a direct conflict between melee-range chasing power and ranged positioning strategy. Avoid Kill Secured + Scopiest Weapons: Kill Secured grants speed to chase down wounded enemies, yet Scopiest Weapons adds 250 bonus attack range, strongly favoring a backline playstyle. The speed boost only triggers when approaching enemies, which contradicts the optimal positioning for a long-range attacker, resulting in minimal practical value from the movement speed effect. Avoid Kill Secured + Repulsor: Kill Secured helps you chase enemies below 40% health, but Repulsor knocks back all nearby enemies when you drop below 35% health. The knockback actively works against your chase potential by pushing low-health targets out of your reach, creating direct mechanical conflict between engaging and the automatic defensive peel. Avoid Kill Secured + Homeguard: Kill Secured grants 60% bonus movement speed that is lost for 6 seconds after taking champion damage. Homeguard provides 100% bonus movement speed with the same damage restriction. Both speed boosts share identical deactivation conditions, offering redundant and non-stacking speed that provides minimal additional value compared to taking either augment alone.