Transmute: Prismatic Transmute: Prismatic Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 52.70%
- Pick Rate
- 6.75%
- Games
- 1,165
Gain one random Prismatic augment, excluding the other two offerings in your current assortment. View augment details | Gold | T1 | 52.70% | 6.75% | 1,165 |
From Beginning to End From Beginning to End Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 52.38%
- Pick Rate
- 7.06%
- Games
- 1,218
Gain the Dark Harvest and First Strike keystone runes. View augment details | Gold | T1 | 52.38% | 7.06% | 1,218 |
Void Rift Void Rift Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 51.71%
- Pick Rate
- 8.61%
- Games
- 1,487
Damaging an enemy champion with an ability summons a Void Scar at the location they were damaged for 6 seconds (0. 75 -second cooldown per target). If another Void Scar is summoned within 1250 units, through the same condition, both Void Scars are consumed to create a rift to the void between them that converges over 0. 6 seconds and has a width of 250 units. Enemies within the rift are dealt 100 – 450 (based on level) (+ 5. 5 per 1 Lethality) (+ 5. 5 per 1 flat magic penetration) magic damage and slowed by 99% decaying over 1 second. View augment details | Prismatic | T1 | 51.71% | 8.61% | 1,487 |
Ultimate Unstoppable Ultimate Unstoppable Silver - Rarity
- Silver
- Tier
- T4
- Win Rate
- 51.43%
- Pick Rate
- 4.85%
- Games
- 838
Casting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown). View augment details | Silver | T1 | 51.43% | 4.85% | 838 |
Quest: Wooglet's Witchcap Quest: Wooglet's Witchcap Prismatic - Rarity
- Prismatic
- Tier
- T2
- Win Rate
- 50.37%
- Pick Rate
- 6.19%
- Games
- 1,068
Gain a Needlessly Large Rod . Quest: Obtain Rabadon's Deathcap and Zhonya's Hourglass . Reward: Upon completing your Quest , convert the items you obtained for the quest into Wooglet's Witchcap . View augment details | Prismatic | T1 | 50.37% | 6.19% | 1,068 |
Big Brain Big Brain Gold - Rarity
- Gold
- Tier
- T2
- Win Rate
- 49.69%
- Pick Rate
- 4.63%
- Games
- 799
Gain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn. View augment details | Gold | T1 | 49.69% | 4.63% | 799 |
Grandma's Chili Oil Grandma's Chili Oil Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 49.67%
- Pick Rate
- 13.21%
- Games
- 2,281
Your next basic attack or ability hit, or Burn effect, against an enemy champion inflicts them with a Burn that deals [ 100 – 350 (based on level) magic damage over 3 seconds,] as well as releases a canister of chili from the target that lands to a location near them after 0. 75 seconds (3 second cooldown). Upon landing, the canister shatters to create a pool of Chili Oil at the impact area with a radius of 175 units, lasting for 5 seconds. The pool heals you and allied champions within for 60 – 150 (based on level) upon entering and each second of the pool's lifetime thereafter. While enemies are within the pool, they are dealt 100 magic damage every second. For each unique Burn effect source that you have, up to 10, increase the pool's size by 40 units and its damage per tick by 60 magic damage . The healing per tick is also increased by 50 for each unique Burn effect source that the unit being healed has, up to 10. Healing granted by pools counts as self-healing. View augment details | Gold | T1 | 49.67% | 13.21% | 2,281 |
Magic Missile Magic Missile Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 49.16%
- Pick Rate
- 10.32%
- Games
- 1,782
Dealing damage to an enemy champion with an ability fires 3 Firecrackers at them that each deal true damage equal to 0. 3 3 % of the target's maximum health , increased to up to 1% based on distance travelled (maximum damage reached at 1000 units). This effect can only trigger once every 6 seconds from the same cast. View augment details | Gold | T1 | 49.16% | 10.32% | 1,782 |
It's Killing Time It's Killing Time Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 49.04%
- Pick Rate
- 21.74%
- Games
- 3,752
Upon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them. View augment details | Gold | T1 | 49.04% | 21.74% | 3,752 |
Vampirism Vampirism Gold - Rarity
- Gold
- Tier
- T1
- Win Rate
- 48.51%
- Pick Rate
- 15.31%
- Games
- 2,643
You can no longer be healed by allies and your health regeneration is set to 0 . Gain 25% omnivamp . View augment details | Gold | T1 | 48.51% | 15.31% | 2,643 |
Slap Around Slap Around Silver - Rarity
- Silver
- Tier
- T1
- Win Rate
- 48.16%
- Pick Rate
- 4.73%
- Games
- 816
Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death. View augment details | Silver | T1 | 48.16% | 4.73% | 816 |
Jeweled Gauntlet Jeweled Gauntlet Prismatic - Rarity
- Prismatic
- Tier
- T1
- Win Rate
- 48.15%
- Pick Rate
- 10.83%
- Games
- 1,869
Your abilities can now critically strike for (145% + bonus critical damage ) damage. Additionally, gain 25% (+ 4. 5 % per 100 AP) critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). View augment details | Prismatic | T1 | 48.15% | 10.83% | 1,869 |