ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T3 Patch 26.9
Demon's Dance

Best Augment Combos with Demon's Dance

Best ARAM Mayhem augment combos with Demon's Dance, including must-have synergies and pairing logic.

52.07%Win Rate
0.35%Pick Rate
T3Tier
71,510Games

Best Augment Combos with Demon's Dance

Recommended ARAM Mayhem augment synergies

Combos
Demon's Dance Demon's Dance Demon's Dance Gold
Rarity
Gold
Tier
T3
Win Rate
52.07%
Pick Rate
0.35%
Games
71,510

Gain the Fleet Footwork and Grasp of the Undying keystone runes.

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Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Demon's Dance + Celestial Body

Celestial Body's massive 1500 bonus health pool directly amplifies Grasp of the Undying's damage and healing, which scale with maximum health. The extra durability allows you to safely stack both Grasp and Fleet Footwork in melee range during ARAM teamfights, offsetting the 10% damage reduction with consistent sustain and percentage-based damage.

Demon's Dance Demon's Dance Demon's Dance Gold
Rarity
Gold
Tier
T3
Win Rate
52.07%
Pick Rate
0.35%
Games
71,510

Gain the Fleet Footwork and Grasp of the Undying keystone runes.

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Deft Deft Deft Silver
Rarity
Silver
Tier
T1
Win Rate
58.48%
Pick Rate
0.94%
Games
190,420

Grants 60% bonus attack speed .

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Demon's Dance + Deft

Deft's 60% bonus attack speed accelerates Fleet Footwork energizing, letting you trigger the movement speed and heal much more frequently. This attack speed also helps you stack Grasp of the Undying faster in extended trades. The combination creates a kiting playstyle with high sustain and mobility.

Demon's Dance Demon's Dance Demon's Dance Gold
Rarity
Gold
Tier
T3
Win Rate
52.07%
Pick Rate
0.35%
Games
71,510

Gain the Fleet Footwork and Grasp of the Undying keystone runes.

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Goredrink Goredrink Goredrink Silver
Rarity
Silver
Tier
T1
Win Rate
58.75%
Pick Rate
1.04%
Games
210,405

Gain 15% omnivamp .

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Demon's Dance + Goredrink

Goredrink's 15% omnivamp synergizes with Demon's Dance's dual keystones by healing you on both Grasp and Fleet Footwork procs. The omnivamp converts all damage dealt into sustain, making the frequent attack-based triggers from this augment combination provide significant survivability during constant ARAM skirmishes.

Demon's Dance Demon's Dance Demon's Dance Gold
Rarity
Gold
Tier
T3
Win Rate
52.07%
Pick Rate
0.35%
Games
71,510

Gain the Fleet Footwork and Grasp of the Undying keystone runes.

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Demon's Dance + Slap Around

Slap Around grants stacking adaptive force whenever you immobilize enemies, and Grasp of the Undying counts as an immobilizing effect for its root. This creates a scaling loop where Grasp procs grant permanent damage stats, rewarding the melee combat pattern Demon's Dance encourages.

Best Augment Combos with Demon's Dance

Recommended ARAM Mayhem augment synergies

Augments

Demon's Dance + Celestial Body: Celestial Body's massive 1500 bonus health pool directly amplifies Grasp of the Undying's damage and healing, which scale with maximum health. The extra durability allows you to safely stack both Grasp and Fleet Footwork in melee range during ARAM teamfights, offsetting the 10% damage reduction with consistent sustain and percentage-based damage. Demon's Dance + Deft: Deft's 60% bonus attack speed accelerates Fleet Footwork energizing, letting you trigger the movement speed and heal much more frequently. This attack speed also helps you stack Grasp of the Undying faster in extended trades. The combination creates a kiting playstyle with high sustain and mobility. Demon's Dance + Goredrink: Goredrink's 15% omnivamp synergizes with Demon's Dance's dual keystones by healing you on both Grasp and Fleet Footwork procs. The omnivamp converts all damage dealt into sustain, making the frequent attack-based triggers from this augment combination provide significant survivability during constant ARAM skirmishes. Demon's Dance + Slap Around: Slap Around grants stacking adaptive force whenever you immobilize enemies, and Grasp of the Undying counts as an immobilizing effect for its root. This creates a scaling loop where Grasp procs grant permanent damage stats, rewarding the melee combat pattern Demon's Dance encourages.