ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T5 Patch 26.9
Feel the Burn

Best Augment Combos with Feel the Burn

Best ARAM Mayhem augment combos with Feel the Burn, including must-have synergies and pairing logic.

48.99%Win Rate
0.14%Pick Rate
T5Tier
27,514Games

Best Augment Combos with Feel the Burn

Recommended ARAM Mayhem augment synergies

Combos
Feel the Burn Feel the Burn Feel the Burn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.99%
Pick Rate
0.14%
Games
27,514

Replace a summoner spell with Feel the Burn . Feel the Burn: Casts both Exhaust and Ignite on all enemy champions within 800 units, with the former having its slow strength increased to 50% and the latter modified to deal 70 – 410 (based on level) true damage over the duration. This effect counts as a Burn source.

View augment details
Infernal Conduit Infernal Conduit Infernal Conduit Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
58.05%
Pick Rate
0.85%
Games
171,599

Your ability hits against champions apply a Burn for 3 seconds that deals [ 2 – 20 (based on level) (+ 4. 6 % bonus AD) (+ 2% AP) bonus magic damage per second] (1 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application. Additionally, all of your Burn effects reduce the cooldowns of all your basic abilities by 0. 08 seconds for each tick of damage they deal to a target.

View augment details
Vulnerability Vulnerability Vulnerability Gold
Rarity
Gold
Tier
T2
Win Rate
52.80%
Pick Rate
0.61%
Games
123,639

Damage dealt by items and damage over time effects can now critically strike for (145% + bonus critical damage ) damage (5 second cooldown per cast instance ). Additionally, gain 25% critical strike chance . If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).

View augment details

Feel the Burn + Infernal Conduit + Vulnerability

Feel the Burn applies Exhaust and Ignite to all nearby enemies, counting as a Burn source. Infernal Conduit adds ability-hit burns that stack infinitely with Feel the Burn's true damage. Vulnerability enables both burn sources to critically strike, massively amplifying the damage-over-time pressure in teamfights.

Feel the Burn Feel the Burn Feel the Burn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.99%
Pick Rate
0.14%
Games
27,514

Replace a summoner spell with Feel the Burn . Feel the Burn: Casts both Exhaust and Ignite on all enemy champions within 800 units, with the former having its slow strength increased to 50% and the latter modified to deal 70 – 410 (based on level) true damage over the duration. This effect counts as a Burn source.

View augment details
Slow Cooker Slow Cooker Slow Cooker Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.21%
Pick Rate
0.43%
Games
88,227

Surrounds you in flames, causing you to apply a Burn every second to enemy champions within 500 units for 3 seconds that deals magic damage equal to [ 0. 6 6 % of your maximum health per second.] This Burn stacks infinitely and refreshes with each application.

View augment details
Erosion Erosion Erosion Silver
Rarity
Silver
Tier
T3
Win Rate
52.74%
Pick Rate
0.31%
Games
62,524

Each instance of damage dealt to an enemy reduces their armor and magic resistance by 1. 5 % for 4 seconds, stacking up to 20 times for a total of 30% resistances reduction.

View augment details

Feel the Burn + Slow Cooker + Erosion

Slow Cooker surrounds you with persistent burns that stack with Feel the Burn's Ignite effect. Erosion shreds resistances with each damage instance, and since Feel the Burn hits all enemies within 800 units, you rapidly apply maximum resistance reduction while dealing escalating burn damage to the entire enemy team.

Feel the Burn Feel the Burn Feel the Burn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.99%
Pick Rate
0.14%
Games
27,514

Replace a summoner spell with Feel the Burn . Feel the Burn: Casts both Exhaust and Ignite on all enemy champions within 800 units, with the former having its slow strength increased to 50% and the latter modified to deal 70 – 410 (based on level) true damage over the duration. This effect counts as a Burn source.

View augment details
Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

View augment details
Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

View augment details

Feel the Burn + Slap Around + Adamant

Feel the Burn's 50% slow counts as immobilizing for crowd control synergies. Slap Around grants infinite adaptive force stacks when you slow enemies, triggering on every Feel the Burn cast. Adamant provides stacking resistances for survivability, making you tankier while repeatedly debuffing all nearby enemies.

Feel the Burn Feel the Burn Feel the Burn Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
48.99%
Pick Rate
0.14%
Games
27,514

Replace a summoner spell with Feel the Burn . Feel the Burn: Casts both Exhaust and Ignite on all enemy champions within 800 units, with the former having its slow strength increased to 50% and the latter modified to deal 70 – 410 (based on level) true damage over the duration. This effect counts as a Burn source.

View augment details
Ice Cold Ice Cold Ice Cold Silver
Rarity
Silver
Tier
T2
Win Rate
53.01%
Pick Rate
0.56%
Games
114,184

Your slowing effects reduce the movement speed of targets by an additional 75 .

View augment details
Buff Buddies Buff Buddies Buff Buddies Silver
Rarity
Silver
Tier
T3
Win Rate
54.82%
Pick Rate
0.42%
Games
85,920

Grants the Crest of Cinders and Crest of Insight buffs permanently. Crest of Cinders: Empowers your basic attacks to slow the target by ( 10% / 15% / 25% / 5% / 7. 5 % / 12. 5 %) (based on level) for 3 seconds and inflict them with a burn for 2 seconds, which deals 8 – 76 (based on level) total true damage over 3 instances over the duration. Each instance deals 2. 67 – 25. 33 (based on level) true damage , with the first instance being applied on-hit and the second and third instances dealt each second over the burn's duration. Subsequent attacks against a burning target will only refresh its duration. While out-of-combat with enemy champions and turrets , you regenerate [ 0. 5 % / 1% / 3% / 9% (based on level) maximum health every 5 seconds.] This effect counts as a Burn source. Crest of Insight: Grants 10 ability haste . If your champion uses mana , restores [ 5. 5 % of maximum mana every 5 seconds;] if your champion uses energy , instead restores [ 5. 5 % of maximum energy every 5 seconds.]

View augment details

Feel the Burn + Ice Cold + Buff Buddies

Ice Cold increases slow strength by 75, stacking with Feel the Burn's 50% slow for near-immobilizing crowd control. Buff Buddies adds permanent red and blue buff, with the Crest of Cinders burn stacking alongside Feel the Burn's Ignite for overwhelming sustained damage and chase potential.

Best Augment Combos with Feel the Burn

Recommended ARAM Mayhem augment synergies

Augments

Feel the Burn + Infernal Conduit + Vulnerability: Feel the Burn applies Exhaust and Ignite to all nearby enemies, counting as a Burn source. Infernal Conduit adds ability-hit burns that stack infinitely with Feel the Burn's true damage. Vulnerability enables both burn sources to critically strike, massively amplifying the damage-over-time pressure in teamfights. Feel the Burn + Slow Cooker + Erosion: Slow Cooker surrounds you with persistent burns that stack with Feel the Burn's Ignite effect. Erosion shreds resistances with each damage instance, and since Feel the Burn hits all enemies within 800 units, you rapidly apply maximum resistance reduction while dealing escalating burn damage to the entire enemy team. Feel the Burn + Slap Around + Adamant: Feel the Burn's 50% slow counts as immobilizing for crowd control synergies. Slap Around grants infinite adaptive force stacks when you slow enemies, triggering on every Feel the Burn cast. Adamant provides stacking resistances for survivability, making you tankier while repeatedly debuffing all nearby enemies. Feel the Burn + Ice Cold + Buff Buddies: Ice Cold increases slow strength by 75, stacking with Feel the Burn's 50% slow for near-immobilizing crowd control. Buff Buddies adds permanent red and blue buff, with the Crest of Cinders burn stacking alongside Feel the Burn's Ignite for overwhelming sustained damage and chase potential.