ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T3 Patch 26.9
Guilty Pleasure

Best Augment Combos with Guilty Pleasure

Best ARAM Mayhem augment combos with Guilty Pleasure, including must-have synergies and pairing logic.

52.34%Win Rate
0.35%Pick Rate
T3Tier
71,079Games

Best Augment Combos with Guilty Pleasure

Recommended ARAM Mayhem augment synergies

Combos
Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Guilty Pleasure + Courage of the Colossus + Slap Around

Guilty Pleasure heals on immobilize while Courage of the Colossus grants a stacking shield on the same trigger, creating dual sustain. Slap Around adds infinite stacking adaptive force per immobilize, scaling damage alongside survivability. Champions with frequent crowd control become unkillable raid bosses, gaining health, shields, and permanent damage stacks from repeated CC applications in ARAM's constant teamfights.

Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

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Guilty Pleasure + Courage of the Colossus + Adamant

Guilty Pleasure and Courage of the Colossus both trigger on immobilize for healing and shielding. Adamant adds stacking bonus resistances per immobilize, reaching 100 total resistances at max stacks. This combination transforms any CC-heavy champion into a durable frontline that grows tankier throughout extended fights while sustaining through enemy damage.

Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

View augment details
Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Soul Eater Soul Eater Soul Eater Gold
Rarity
Gold
Tier
T1
Win Rate
56.97%
Pick Rate
1.10%
Games
224,077

Immobilizing or grounding an enemy champion grants you 20 bonus health , stacking infinitely (5 second cooldown per cast instance ).

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Guilty Pleasure + Courage of the Colossus + Soul Eater

Guilty Pleasure and Courage of the Colossus provide healing and shielding on every immobilize. Soul Eater grants infinite permanent bonus health per immobilize trigger, scaling maximum health which amplifies Guilty Pleasure's percent health healing. This creates exponential scaling where more CC means more health, which means stronger heals and shields.

Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Guilty Pleasure + Cruelty + Slap Around

Guilty Pleasure heals on immobilize while Cruelty summons a damaging comet on the same trigger, adding burst damage. Slap Around provides infinite stacking adaptive force per immobilize. This offensive combination rewards aggressive CC usage with sustain, damage, and permanent stat growth, ideal for champions who can frequently apply crowd control.

Best Augment Combos with Guilty Pleasure

Recommended ARAM Mayhem augment synergies

Augments

Guilty Pleasure + Courage of the Colossus + Slap Around: Guilty Pleasure heals on immobilize while Courage of the Colossus grants a stacking shield on the same trigger, creating dual sustain. Slap Around adds infinite stacking adaptive force per immobilize, scaling damage alongside survivability. Champions with frequent crowd control become unkillable raid bosses, gaining health, shields, and permanent damage stacks from repeated CC applications in ARAM's constant teamfights. Guilty Pleasure + Courage of the Colossus + Adamant: Guilty Pleasure and Courage of the Colossus both trigger on immobilize for healing and shielding. Adamant adds stacking bonus resistances per immobilize, reaching 100 total resistances at max stacks. This combination transforms any CC-heavy champion into a durable frontline that grows tankier throughout extended fights while sustaining through enemy damage. Guilty Pleasure + Courage of the Colossus + Soul Eater: Guilty Pleasure and Courage of the Colossus provide healing and shielding on every immobilize. Soul Eater grants infinite permanent bonus health per immobilize trigger, scaling maximum health which amplifies Guilty Pleasure's percent health healing. This creates exponential scaling where more CC means more health, which means stronger heals and shields. Guilty Pleasure + Cruelty + Slap Around: Guilty Pleasure heals on immobilize while Cruelty summons a damaging comet on the same trigger, adding burst damage. Slap Around provides infinite stacking adaptive force per immobilize. This offensive combination rewards aggressive CC usage with sustain, damage, and permanent stat growth, ideal for champions who can frequently apply crowd control.