ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T1 Patch 26.9
Slap Around

Best Augment Combos with Slap Around

Best ARAM Mayhem augment combos with Slap Around, including must-have synergies and pairing logic.

60.56%Win Rate
1.18%Pick Rate
T1Tier
239,264Games

Best Augment Combos with Slap Around

Recommended ARAM Mayhem augment synergies

Combos
Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Slap Around + Courage of the Colossus + Guilty Pleasure

All three augments trigger on immobilizing or grounding enemies, creating perfect synergy. Slap Around grants infinite adaptive force scaling, Courage of the Colossus provides a stacking shield based on your growing health, and Guilty Pleasure sustains you with healing. This combination transforms crowd control into both offensive and defensive power, making you increasingly dominant in extended ARAM teamfights.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

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Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Slap Around + Adamant + Tormentor

All three augments share the same immobilize or ground trigger condition. Slap Around builds adaptive force, Adamant stacks up to 100 bonus resistances for durability, and Tormentor applies infinite stacking burn damage. This creates a well-rounded build that scales offense, defense, and damage-over-time simultaneously on every crowd control ability.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Slap Around + Cruelty

Both augments trigger on immobilizing or grounding enemies. Slap Around provides infinite adaptive force scaling, while Cruelty summons a comet dealing magic damage based on your maximum health and ability power. As you stack power from Slap Around, the comet damage increases, and the shared trigger condition ensures consistent activation during teamfights.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Soul Eater Soul Eater Soul Eater Gold
Rarity
Gold
Tier
T1
Win Rate
56.97%
Pick Rate
1.10%
Games
224,077

Immobilizing or grounding an enemy champion grants you 20 bonus health , stacking infinitely (5 second cooldown per cast instance ).

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Slap Around + Soul Eater

Both augments trigger on immobilizing or grounding enemies with the same 5-second cooldown per cast instance. Slap Around grants infinite adaptive force scaling while Soul Eater provides infinite health stacking. This dual scaling combination makes you progressively stronger and tankier throughout the match, with both offensive and defensive growth from landing crowd control.

Best Augment Combos with Slap Around

Recommended ARAM Mayhem augment synergies

Augments

Slap Around + Courage of the Colossus + Guilty Pleasure: All three augments trigger on immobilizing or grounding enemies, creating perfect synergy. Slap Around grants infinite adaptive force scaling, Courage of the Colossus provides a stacking shield based on your growing health, and Guilty Pleasure sustains you with healing. This combination transforms crowd control into both offensive and defensive power, making you increasingly dominant in extended ARAM teamfights. Slap Around + Adamant + Tormentor: All three augments share the same immobilize or ground trigger condition. Slap Around builds adaptive force, Adamant stacks up to 100 bonus resistances for durability, and Tormentor applies infinite stacking burn damage. This creates a well-rounded build that scales offense, defense, and damage-over-time simultaneously on every crowd control ability. Slap Around + Cruelty: Both augments trigger on immobilizing or grounding enemies. Slap Around provides infinite adaptive force scaling, while Cruelty summons a comet dealing magic damage based on your maximum health and ability power. As you stack power from Slap Around, the comet damage increases, and the shared trigger condition ensures consistent activation during teamfights. Slap Around + Soul Eater: Both augments trigger on immobilizing or grounding enemies with the same 5-second cooldown per cast instance. Slap Around grants infinite adaptive force scaling while Soul Eater provides infinite health stacking. This dual scaling combination makes you progressively stronger and tankier throughout the match, with both offensive and defensive growth from landing crowd control.