ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T1 Patch 26.9
Slap Around

What Not to Pair with Slap Around

What not to pair with Slap Around in ARAM Mayhem, covering bad augment synergies and low-value combinations.

60.56%Win Rate
1.18%Pick Rate
T1Tier
239,264Games

What Not to Pair with Slap Around

Bad augment synergies and pairings to avoid

Avoid
Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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ADAPt ADAPt ADAPt Silver
Rarity
Silver
Tier
T1
Win Rate
55.58%
Pick Rate
0.82%
Games
167,258

Convert all of your bonus attack damage into ability power at a rate of 1 ability power per 0. 6 bonus attack damage . Additionally, increase your ability power by 15% .

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Avoid Slap Around + ADAPt

Slap Around grants adaptive force that includes Attack Damage, but ADAPt converts all bonus Attack Damage into Ability Power. This creates a scaling conflict where the AD portion of Slap Around's infinite stacks is immediately converted, undermining the intended dual-scaling flexibility and wasting potential for champions who specifically needed the AD component.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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EscAPADe EscAPADe EscAPADe Silver
Rarity
Silver
Tier
T3
Win Rate
52.77%
Pick Rate
0.45%
Games
90,491

Convert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1. 66 ability power . Additionally, increase your total attack damage by 15% .

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Avoid Slap Around + EscAPADe

Slap Around provides both AD and AP options adaptively, but EscAPADe forces all Ability Power into Attack Damage. This nullifies the AP option entirely, removing the strategic choice from Slap Around's adaptive mechanic and wasting the augment's potential for magic-damage champions who rely on AP scaling.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Slap Around + Slow and Steady

Slow and Steady sets base attack speed to a static value and removes all attack speed bonuses, which fundamentally conflicts with champions who would build Attack Damage from Slap Around. Attack speed-dependent champions lose their primary damage multiplier, making the AD stacks significantly less valuable and effective in combat.

Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

View augment details
Back to Basics Back to Basics Back to Basics Prismatic
Rarity
Prismatic
Tier
T5
Win Rate
52.20%
Pick Rate
0.10%
Games
20,227

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed .

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Avoid Slap Around + Back to Basics

Back to Basics permanently seals your ultimate ability, which severely limits the number of abilities available to trigger immobilize or ground effects. Champions with crowd control on their ultimate lose a crucial trigger source for Slap Around, reducing stack generation frequency and overall augment value throughout the match.

What Not to Pair with Slap Around

Bad augment synergies and pairings to avoid

Augments

Avoid Slap Around + ADAPt: Slap Around grants adaptive force that includes Attack Damage, but ADAPt converts all bonus Attack Damage into Ability Power. This creates a scaling conflict where the AD portion of Slap Around's infinite stacks is immediately converted, undermining the intended dual-scaling flexibility and wasting potential for champions who specifically needed the AD component. Avoid Slap Around + EscAPADe: Slap Around provides both AD and AP options adaptively, but EscAPADe forces all Ability Power into Attack Damage. This nullifies the AP option entirely, removing the strategic choice from Slap Around's adaptive mechanic and wasting the augment's potential for magic-damage champions who rely on AP scaling. Avoid Slap Around + Slow and Steady: Slow and Steady sets base attack speed to a static value and removes all attack speed bonuses, which fundamentally conflicts with champions who would build Attack Damage from Slap Around. Attack speed-dependent champions lose their primary damage multiplier, making the AD stacks significantly less valuable and effective in combat. Avoid Slap Around + Back to Basics: Back to Basics permanently seals your ultimate ability, which severely limits the number of abilities available to trigger immobilize or ground effects. Champions with crowd control on their ultimate lose a crucial trigger source for Slap Around, reducing stack generation frequency and overall augment value throughout the match.