ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T2 Patch 26.9
Scoped Weapons

Best Augment Combos with Scoped Weapons

Best ARAM Mayhem augment combos with Scoped Weapons, including must-have synergies and pairing logic.

53.45%Win Rate
0.61%Pick Rate
T2Tier
124,023Games

Best Augment Combos with Scoped Weapons

Recommended ARAM Mayhem augment synergies

Combos
Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Deft Deft Deft Silver
Rarity
Silver
Tier
T1
Win Rate
58.48%
Pick Rate
0.94%
Games
190,420

Grants 60% bonus attack speed .

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Light 'em Up! Light 'em Up! Light 'em Up! Silver
Rarity
Silver
Tier
T2
Win Rate
56.64%
Pick Rate
0.77%
Games
157,220

Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 Firecrackers at the target that each deal 11 – 80 (based on level) (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 – 320 (based on level) (+ 140% bonus AD) (+ 76% AP) .

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Scoped Weapons + Deft + Light 'em Up!

Scoped Weapons provides bonus attack range to safely kite and harass enemies from a distance. Deft grants 60% bonus attack speed, enabling rapid fire from your extended range. Light 'em Up! triggers every fourth basic attack to launch Firecrackers for substantial bonus magic damage. Together, these augments create a deadly long-range poke pattern that melts enemies before they can close the gap in ARAM's narrow lane.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Typhoon Typhoon Typhoon Silver
Rarity
Silver
Tier
T1
Win Rate
56.09%
Pick Rate
0.92%
Games
185,838

Basic attacks launch a Firecracker at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.

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Soul Siphon Soul Siphon Soul Siphon Gold
Rarity
Gold
Tier
T2
Win Rate
53.62%
Pick Rate
0.63%
Games
127,782

Heal for 12% of the post-mitigation damage dealt by your critical strikes . Additionally, gain 25% critical strike chance .

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Scoped Weapons + Typhoon + Soul Siphon

Scoped Weapons increases attack range for safer positioning. Typhoon causes basic attacks to launch Firecrackers at nearby enemies, applying on-hit effects and spreading damage across the enemy team. Twice Thrice empowers every third basic attack to apply on-hit effects at 150% effectiveness. This combination transforms each attack into multi-target devastation, maximizing damage output while maintaining safe distance from threats.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Dual Wield Dual Wield Dual Wield Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
58.46%
Pick Rate
0.64%
Games
129,477

Your basic attacks launch a bolt at the target that fires after a 0. 225 -second delay on-attack , deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 10% .

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Firebrand Firebrand Firebrand Gold
Rarity
Gold
Tier
T2
Win Rate
51.53%
Pick Rate
0.63%
Games
128,722

Basic attacks apply a Burn for 5 seconds that deals bonus magic damage equal to [ 0. 4 % of the target's maximum health per second.] This Burn stacks infinitely and refreshes with each application.

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Scoped Weapons + Dual Wield + Firebrand

Scoped Weapons extends attack range for safer engagements. Dual Wield causes basic attacks to launch an additional bolt that deals 40% damage and applies on-hit effects, effectively doubling attack output. Firebrand applies an infinite stacking burn on each hit. The extended range ensures consistent dual-bolt applications while the burn stacks accumulate relentlessly, creating overwhelming sustained damage that compounds throughout extended ARAM teamfights.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Marksmage Marksmage Marksmage Gold
Rarity
Gold
Tier
T2
Win Rate
53.33%
Pick Rate
0.87%
Games
176,296

Basic attacks deal bonus physical damage equal to 75% AP .

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Witchful Thinking Witchful Thinking Witchful Thinking Silver
Rarity
Silver
Tier
T1
Win Rate
58.58%
Pick Rate
1.05%
Games
212,566

Grants 20 – 80 (based on level) ability power .

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Scoped Weapons + Marksmage + Witchful Thinking

Scoped Weapons provides bonus attack range for safer positioning. Marksmage converts basic attacks to deal bonus physical damage equal to 75% of ability power, scaling mage auto-attacks into powerful nukes. Witchful Thinking grants 20 to 80 ability power based on level, directly amplifying both spell damage and the Marksmage conversion. This combination enables AP champions to threaten consistent, high-damage basic attacks from extended range.

Best Augment Combos with Scoped Weapons

Recommended ARAM Mayhem augment synergies

Augments

Scoped Weapons + Deft + Light 'em Up!: Scoped Weapons provides bonus attack range to safely kite and harass enemies from a distance. Deft grants 60% bonus attack speed, enabling rapid fire from your extended range. Light 'em Up! triggers every fourth basic attack to launch Firecrackers for substantial bonus magic damage. Together, these augments create a deadly long-range poke pattern that melts enemies before they can close the gap in ARAM's narrow lane. Scoped Weapons + Typhoon + Soul Siphon: Scoped Weapons increases attack range for safer positioning. Typhoon causes basic attacks to launch Firecrackers at nearby enemies, applying on-hit effects and spreading damage across the enemy team. Twice Thrice empowers every third basic attack to apply on-hit effects at 150% effectiveness. This combination transforms each attack into multi-target devastation, maximizing damage output while maintaining safe distance from threats. Scoped Weapons + Dual Wield + Firebrand: Scoped Weapons extends attack range for safer engagements. Dual Wield causes basic attacks to launch an additional bolt that deals 40% damage and applies on-hit effects, effectively doubling attack output. Firebrand applies an infinite stacking burn on each hit. The extended range ensures consistent dual-bolt applications while the burn stacks accumulate relentlessly, creating overwhelming sustained damage that compounds throughout extended ARAM teamfights. Scoped Weapons + Marksmage + Witchful Thinking: Scoped Weapons provides bonus attack range for safer positioning. Marksmage converts basic attacks to deal bonus physical damage equal to 75% of ability power, scaling mage auto-attacks into powerful nukes. Witchful Thinking grants 20 to 80 ability power based on level, directly amplifying both spell damage and the Marksmage conversion. This combination enables AP champions to threaten consistent, high-damage basic attacks from extended range.