ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Silver T2 Patch 26.9
Scoped Weapons

What Not to Pair with Scoped Weapons

What not to pair with Scoped Weapons in ARAM Mayhem, covering bad augment synergies and low-value combinations.

53.45%Win Rate
0.61%Pick Rate
T2Tier
124,023Games

What Not to Pair with Scoped Weapons

Bad augment synergies and pairings to avoid

Avoid
Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Draw Your Sword Draw Your Sword Draw Your Sword Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
60.54%
Pick Rate
0.17%
Games
34,201

Become melee , modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage , 25% bonus attack speed , 30% bonus health , 25% bonus movement speed , and 20% life steal. These bonuses are increased by 0% – 30% (based on champion's default attack range). This augment is only available for ranged champions.

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Avoid Scoped Weapons + Draw Your Sword

Avoid this pairing because Draw Your Sword forces you to become melee with 200 attack range, completely overriding and wasting the bonus attack range from Scoped Weapons. The 75-50 range bonus becomes meaningless when your attack range is hard-set to 200, resulting in a total loss of the first augment's value.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Scopier Weapons Scopier Weapons Scopier Weapons Gold
Rarity
Gold
Tier
T1
Win Rate
58.37%
Pick Rate
1.22%
Games
248,066

Gain ( 200 / 100) bonus attack range.

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Avoid Scoped Weapons + Scopier Weapons

Avoid this pairing because Scopier Weapons provides 200-100 bonus attack range, making the smaller 75-50 range from Scoped Weapons largely redundant. Both augments occupy the same stat niche, and the stacking provides diminishing returns compared to diversifying into other combat stats or effects.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Scopiest Weapons Scopiest Weapons Scopiest Weapons Prismatic
Rarity
Prismatic
Tier
T2
Win Rate
55.15%
Pick Rate
0.66%
Games
134,093

Gain ( 250 / 150) bonus attack range.

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Avoid Scoped Weapons + Scopiest Weapons

Avoid this pairing because Scopiest Weapons grants 250-150 bonus attack range, which completely overshadows Scoped Weapons' smaller 75-50 bonus. The effects are redundant, and you would gain far more value by selecting a different augment type that provides complementary stats or unique effects.

Scoped Weapons Scoped Weapons Scoped Weapons Silver
Rarity
Silver
Tier
T2
Win Rate
53.45%
Pick Rate
0.61%
Games
124,023

Gain ( 75 / 50) bonus attack range.

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Slow and Steady Slow and Steady Slow and Steady Gold
Rarity
Gold
Tier
T4
Win Rate
47.70%
Pick Rate
0.34%
Games
69,389

Your base attack speed is set to a static amount of 0. 625 and your attack rate no longer benefits from any source of attack speed bonuses. In return, you gain 25 bonus attack damage and convert every 1% bonus attack speed into 1 bonus attack damage .

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Avoid Scoped Weapons + Slow and Steady

Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed scaling benefits. While attack range and attack speed normally synergize well, this augment nullifies any attack speed investment, reducing the value of kiting and sustained damage that bonus range enables.

What Not to Pair with Scoped Weapons

Bad augment synergies and pairings to avoid

Augments

Avoid Scoped Weapons + Draw Your Sword: Avoid this pairing because Draw Your Sword forces you to become melee with 200 attack range, completely overriding and wasting the bonus attack range from Scoped Weapons. The 75-50 range bonus becomes meaningless when your attack range is hard-set to 200, resulting in a total loss of the first augment's value. Avoid Scoped Weapons + Scopier Weapons: Avoid this pairing because Scopier Weapons provides 200-100 bonus attack range, making the smaller 75-50 range from Scoped Weapons largely redundant. Both augments occupy the same stat niche, and the stacking provides diminishing returns compared to diversifying into other combat stats or effects. Avoid Scoped Weapons + Scopiest Weapons: Avoid this pairing because Scopiest Weapons grants 250-150 bonus attack range, which completely overshadows Scoped Weapons' smaller 75-50 bonus. The effects are redundant, and you would gain far more value by selecting a different augment type that provides complementary stats or unique effects. Avoid Scoped Weapons + Slow and Steady: Avoid this pairing because Slow and Steady sets your base attack speed to a static value and removes all attack speed scaling benefits. While attack range and attack speed normally synergize well, this augment nullifies any attack speed investment, reducing the value of kiting and sustained damage that bonus range enables.