ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Cruelty

Best Augment Combos with Cruelty

Best ARAM Mayhem augment combos with Cruelty, including must-have synergies and pairing logic.

50.86%Win Rate
0.36%Pick Rate
T4Tier
73,757Games

Best Augment Combos with Cruelty

Recommended ARAM Mayhem augment synergies

Combos
Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Courage of the Colossus Courage of the Colossus Courage of the Colossus Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.66%
Pick Rate
0.29%
Games
59,810

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 150 – 450 (based on level) (+ 4% maximum health) damage (5 second cooldown per cast instance ). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

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Slap Around Slap Around Slap Around Silver
Rarity
Silver
Tier
T1
Win Rate
60.56%
Pick Rate
1.18%
Games
239,264

Immobilizing or grounding an enemy champion grants you 6 bonus Attack Damage or 10 Ability Power ( Adaptive ), stacking infinitely (5 second cooldown per cast instance ). Lose 50% of stacks on death.

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Cruelty + Courage of the Colossus + Slap Around

Cruelty triggers on immobilize or ground effects, summoning a damaging comet. Courage of the Colossus provides a stacking shield on the same trigger, adding survivability. Slap Around grants stacking adaptive force per immobilize, scaling damage for both the comet and abilities. Together, each crowd control instance yields damage, defense, and permanent stat growth for sustained teamfight dominance.

Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Guilty Pleasure Guilty Pleasure Guilty Pleasure Silver
Rarity
Silver
Tier
T3
Win Rate
52.34%
Pick Rate
0.35%
Games
71,079

Immobilizing or grounding an enemy champion heals you for 30 – 250 (based on level) (+ 1. 5 % maximum health) (5 second cooldown per cast instance ).

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Tormentor Tormentor Tormentor Silver
Rarity
Silver
Tier
T4
Win Rate
49.65%
Pick Rate
0.24%
Games
49,063

Immobilizing or grounding an enemy champion inflicts them with a Burn for 5 seconds, dealing magic damage equal to [ 0. 8 % of the target's maximum health per second] (5 second cooldown per cast instance ). This Burn stacks infinitely and refreshes with each application.

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Cruelty + Guilty Pleasure + Tormentor

Cruelty summons a comet on immobilize or ground. Guilty Pleasure heals you on the same trigger, adding sustain during engagements. Tormentor applies a max health burn to immobilized enemies, stacking damage on top of the comet. This triple-synergy turns every crowd control ability into damage, healing, and burn for extended skirmish presence.

Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Adamant Adamant Adamant Silver
Rarity
Silver
Tier
T4
Win Rate
49.48%
Pick Rate
0.31%
Games
61,987

Immobilizing or grounding an enemy champion grants 10 bonus armor and bonus magic resistance for 10 seconds, stacking up to 10 times for a total of 100 bonus resistances, and refreshing on subsequent triggers (5 second cooldown per cast instance ).

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Soul Eater Soul Eater Soul Eater Gold
Rarity
Gold
Tier
T1
Win Rate
56.97%
Pick Rate
1.10%
Games
224,077

Immobilizing or grounding an enemy champion grants you 20 bonus health , stacking infinitely (5 second cooldown per cast instance ).

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Cruelty + Adamant + Soul Eater

Cruelty triggers a comet on immobilize or ground effects. Adamant grants stacking bonus resistances per immobilize, improving durability in prolonged fights. Soul Eater grants permanent bonus health per immobilize, scaling your maximum health which directly increases Cruelty's comet damage through its health ratio. This combination scales both offense and defense infinitely.

Cruelty Cruelty Cruelty Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
50.86%
Pick Rate
0.36%
Games
73,757

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 – 150 (based on level) (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance ).

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Celestial Body Celestial Body Celestial Body Gold
Rarity
Gold
Tier
T1
Win Rate
55.07%
Pick Rate
0.85%
Games
173,099

Gain 1500 bonus health , but reduce your damage output by 10%.

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Eureka Eureka Eureka Prismatic
Rarity
Prismatic
Tier
T1
Win Rate
58.77%
Pick Rate
0.99%
Games
200,968

Gain ability haste equal to 30% AP .

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Cruelty + Celestial Body + Eureka

Cruelty's comet scales with both AP and maximum health. Celestial Body grants 1500 bonus health, massively boosting the comet's health ratio damage. Eureka converts AP into ability haste, enabling more frequent crowd control casts to trigger Cruelty. The health pool also improves survivability, allowing more opportunities to land immobilizing abilities in ARAM's constant teamfights.

Best Augment Combos with Cruelty

Recommended ARAM Mayhem augment synergies

Augments

Cruelty + Courage of the Colossus + Slap Around: Cruelty triggers on immobilize or ground effects, summoning a damaging comet. Courage of the Colossus provides a stacking shield on the same trigger, adding survivability. Slap Around grants stacking adaptive force per immobilize, scaling damage for both the comet and abilities. Together, each crowd control instance yields damage, defense, and permanent stat growth for sustained teamfight dominance. Cruelty + Guilty Pleasure + Tormentor: Cruelty summons a comet on immobilize or ground. Guilty Pleasure heals you on the same trigger, adding sustain during engagements. Tormentor applies a max health burn to immobilized enemies, stacking damage on top of the comet. This triple-synergy turns every crowd control ability into damage, healing, and burn for extended skirmish presence. Cruelty + Adamant + Soul Eater: Cruelty triggers a comet on immobilize or ground effects. Adamant grants stacking bonus resistances per immobilize, improving durability in prolonged fights. Soul Eater grants permanent bonus health per immobilize, scaling your maximum health which directly increases Cruelty's comet damage through its health ratio. This combination scales both offense and defense infinitely. Cruelty + Celestial Body + Eureka: Cruelty's comet scales with both AP and maximum health. Celestial Body grants 1500 bonus health, massively boosting the comet's health ratio damage. Eureka converts AP into ability haste, enabling more frequent crowd control casts to trigger Cruelty. The health pool also improves survivability, allowing more opportunities to land immobilizing abilities in ARAM's constant teamfights.