ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Snowball Roulette

Best Augment Combos with Snowball Roulette

Best ARAM Mayhem augment combos with Snowball Roulette, including must-have synergies and pairing logic.

53.73%Win Rate
0.53%Pick Rate
T2Tier
107,518Games

Best Augment Combos with Snowball Roulette

Recommended ARAM Mayhem augment synergies

Combos
Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.15%
Pick Rate
0.45%
Games
91,361

Upgrades your Mark into a massive snowball, empowering it with an increased size radius and the ability to pass through non-champions. The snowball additionally explodes upon impact of the target hit to deal 200 – 350 (based on level) (+ 100% bonus AD) (+ 60% AP) magic damage to all nearby enemies, knock them up for 0. 75 seconds, and slow them by 20% for 2 seconds. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark . Non-champions hit by the snowball are stunned for 1. 25 seconds.

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Snowball Roulette + Biggest Snowball Ever

Biggest Snowball Ever upgrades Mark into a massive snowball with increased size that passes through minions and explodes on impact, dealing bonus damage. Combined with Snowball Roulette's random summoner spell triggers on hit and dash, this creates devastating engage potential with larger hitboxes making Mark easier to land while triggering both harmful and beneficial spells twice per engagement.

Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Upgrade Snowball Upgrade Snowball Upgrade Gold
Rarity
Gold
Tier
T2
Win Rate
54.47%
Pick Rate
0.61%
Games
124,375

Your Mark is empowered to hail a snowstorm at the location where the target was hit for 2 seconds, granting sight of the area and dealing [ 200 (+ 200% bonus AD) (+ 120% AP) magic damage ] to enemies within over the duration, as well as slowing them by 50% (+ 6% per 100 AP) . Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Roulette + Snowball Upgrade

Snowball Upgrade empowers Mark to create a damaging snowstorm at the impact location, dealing magic damage and slowing enemies. This pairs excellently with Snowball Roulette by creating a damage zone that synergizes with the random Exhaust or Ignite cast on enemies, while the beneficial spell triggers on yourself provide sustain during extended fights in the storm area.

Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Pinball Pinball Pinball Gold
Rarity
Gold
Tier
T2
Win Rate
52.87%
Pick Rate
0.56%
Games
114,311

Your Mark is empowered to instead throw a pinball, which deals 100 – 500 (based on level) bonus true damage and ricochets off of terrain that it collides with. Each time the pinball ricochets, its remaining travel distance is reset, it increases in radius by 25%, deals 20% increased damage, and reduces Mark's remaining cooldown by 30% of its total. The pinball can ricochet up to 4 times, for a maximum radius increase of 100% and a damage increase of 80%. Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Roulette + Pinball

Pinball transforms Mark into a ricocheting projectile that deals bonus true damage and resets travel distance on terrain bounces. The increased projectile complexity and multiple hit potential synergizes with Snowball Roulette's summoner spell triggers, potentially applying harmful spells to multiple enemies while the dash component still triggers beneficial spells on arrival.

Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Roulette + Holy Snowball

Holy Snowball grants invulnerability for 1.5 seconds after using Dash from Mark, while also reducing Mark's cooldown by 100 ability haste. This doubles the cooldown reduction from Snowball Roulette's existing 100 ability haste, resulting in extremely frequent Mark casts that trigger random summoner spells constantly, with invulnerability ensuring safe beneficial spell usage.

Best Augment Combos with Snowball Roulette

Recommended ARAM Mayhem augment synergies

Augments

Snowball Roulette + Biggest Snowball Ever: Biggest Snowball Ever upgrades Mark into a massive snowball with increased size that passes through minions and explodes on impact, dealing bonus damage. Combined with Snowball Roulette's random summoner spell triggers on hit and dash, this creates devastating engage potential with larger hitboxes making Mark easier to land while triggering both harmful and beneficial spells twice per engagement. Snowball Roulette + Snowball Upgrade: Snowball Upgrade empowers Mark to create a damaging snowstorm at the impact location, dealing magic damage and slowing enemies. This pairs excellently with Snowball Roulette by creating a damage zone that synergizes with the random Exhaust or Ignite cast on enemies, while the beneficial spell triggers on yourself provide sustain during extended fights in the storm area. Snowball Roulette + Pinball: Pinball transforms Mark into a ricocheting projectile that deals bonus true damage and resets travel distance on terrain bounces. The increased projectile complexity and multiple hit potential synergizes with Snowball Roulette's summoner spell triggers, potentially applying harmful spells to multiple enemies while the dash component still triggers beneficial spells on arrival. Snowball Roulette + Holy Snowball: Holy Snowball grants invulnerability for 1.5 seconds after using Dash from Mark, while also reducing Mark's cooldown by 100 ability haste. This doubles the cooldown reduction from Snowball Roulette's existing 100 ability haste, resulting in extremely frequent Mark casts that trigger random summoner spells constantly, with invulnerability ensuring safe beneficial spell usage.