ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Gold T2 Patch 26.9
Snowball Roulette

What Not to Pair with Snowball Roulette

What not to pair with Snowball Roulette in ARAM Mayhem, covering bad augment synergies and low-value combinations.

53.73%Win Rate
0.53%Pick Rate
T2Tier
107,518Games

What Not to Pair with Snowball Roulette

Bad augment synergies and pairings to avoid

Avoid
Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Avoid Snowball Roulette + Holy Snowball

Both augments provide the exact same Mark cooldown reduction of 100 ability haste, creating complete redundancy. Snowball Roulette already grants this benefit along with its random summoner spell effects, making Holy Snowball's identical cooldown reduction entirely wasted. You would be sacrificing an augment slot for only the invulnerability on Dash arrival.

Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Upgrade Snowball Upgrade Snowball Upgrade Gold
Rarity
Gold
Tier
T2
Win Rate
54.47%
Pick Rate
0.61%
Games
124,375

Your Mark is empowered to hail a snowstorm at the location where the target was hit for 2 seconds, granting sight of the area and dealing [ 200 (+ 200% bonus AD) (+ 120% AP) magic damage ] to enemies within over the duration, as well as slowing them by 50% (+ 6% per 100 AP) . Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Avoid Snowball Roulette + Snowball Upgrade

Snowball Upgrade modifies Mark's impact with a snowstorm effect, while Snowball Roulette triggers random summoner spells on Mark hits. These competing modifications can create unpredictable and potentially conflicting outcomes. The random beneficial spells from Snowball Roulette may not synergize well with the area damage and slow zone from Snowball Upgrade's effect.

Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Pinball Pinball Pinball Gold
Rarity
Gold
Tier
T2
Win Rate
52.87%
Pick Rate
0.56%
Games
114,311

Your Mark is empowered to instead throw a pinball, which deals 100 – 500 (based on level) bonus true damage and ricochets off of terrain that it collides with. Each time the pinball ricochets, its remaining travel distance is reset, it increases in radius by 25%, deals 20% increased damage, and reduces Mark's remaining cooldown by 30% of its total. The pinball can ricochet up to 4 times, for a maximum radius increase of 100% and a damage increase of 80%. Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Avoid Snowball Roulette + Pinball

Pinball transforms Mark into a ricocheting projectile with different behavior, while Snowball Roulette is designed around hitting enemies with standard Mark to trigger random summoner spells. The modified pinball mechanics may not reliably trigger Snowball Roulette's summoner spell effects, reducing the consistency and value of both augments together.

What Not to Pair with Snowball Roulette

Bad augment synergies and pairings to avoid

Augments

Avoid Snowball Roulette + Holy Snowball: Both augments provide the exact same Mark cooldown reduction of 100 ability haste, creating complete redundancy. Snowball Roulette already grants this benefit along with its random summoner spell effects, making Holy Snowball's identical cooldown reduction entirely wasted. You would be sacrificing an augment slot for only the invulnerability on Dash arrival. Avoid Snowball Roulette + Snowball Upgrade: Snowball Upgrade modifies Mark's impact with a snowstorm effect, while Snowball Roulette triggers random summoner spells on Mark hits. These competing modifications can create unpredictable and potentially conflicting outcomes. The random beneficial spells from Snowball Roulette may not synergize well with the area damage and slow zone from Snowball Upgrade's effect. Avoid Snowball Roulette + Pinball: Pinball transforms Mark into a ricocheting projectile with different behavior, while Snowball Roulette is designed around hitting enemies with standard Mark to trigger random summoner spells. The modified pinball mechanics may not reliably trigger Snowball Roulette's summoner spell effects, reducing the consistency and value of both augments together.