ARAM Mayhem ARAM Mayhem rankings / builds / augments
Augment Details Prismatic T4 Patch 26.9
Holy Snowball

Best Augment Combos with Holy Snowball

Best ARAM Mayhem augment combos with Holy Snowball, including must-have synergies and pairing logic.

49.34%Win Rate
0.25%Pick Rate
T4Tier
50,332Games

Best Augment Combos with Holy Snowball

Recommended ARAM Mayhem augment synergies

Combos
Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Biggest Snowball Ever Biggest Snowball Ever Biggest Snowball Ever Prismatic
Rarity
Prismatic
Tier
T3
Win Rate
55.15%
Pick Rate
0.45%
Games
91,361

Upgrades your Mark into a massive snowball, empowering it with an increased size radius and the ability to pass through non-champions. The snowball additionally explodes upon impact of the target hit to deal 200 – 350 (based on level) (+ 100% bonus AD) (+ 60% AP) magic damage to all nearby enemies, knock them up for 0. 75 seconds, and slow them by 20% for 2 seconds. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark . Non-champions hit by the snowball are stunned for 1. 25 seconds.

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Holy Snowball + Biggest Snowball Ever

Biggest Snowball Ever upgrades Mark into a massive snowball that passes through minions and explodes on impact for significant damage. Combined with Holy Snowball's invulnerability on arrival and 100 ability haste, this creates an aggressive engage pattern where you dash through the entire enemy team, explode for heavy damage, and become invulnerable for 1.5 seconds to survive the deep dive.

Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Upgrade Snowball Upgrade Snowball Upgrade Gold
Rarity
Gold
Tier
T2
Win Rate
54.47%
Pick Rate
0.61%
Games
124,375

Your Mark is empowered to hail a snowstorm at the location where the target was hit for 2 seconds, granting sight of the area and dealing [ 200 (+ 200% bonus AD) (+ 120% AP) magic damage ] to enemies within over the duration, as well as slowing them by 50% (+ 6% per 100 AP) . Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Holy Snowball + Snowball Upgrade

Snowball Upgrade adds a damaging snowstorm and 50% slow at the Mark impact location. Holy Snowball's invulnerability lets you freely dash into the storm zone to capitalize on the crowd control and damage. The 100 ability haste on Mark means you can repeatedly create these hazardous zones, forcing enemies to constantly reposition in ARAM's narrow lane.

Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Snowball Roulette Snowball Roulette Snowball Roulette Gold
Rarity
Gold
Tier
T2
Win Rate
53.73%
Pick Rate
0.53%
Games
107,518

Hitting an enemy champion with Mark casts a random harmful summoner spell on them, and also casts a random beneficial summoner spell on yourself. Using Dash casts the beneficial summoner spell on yourself again upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. Harmful summoner spells include Exhaust and Ignite , while beneficial ones consist of Barrier , Clarity , Cleanse , Ghost , and Heal . If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Holy Snowball + Snowball Roulette

Snowball Roulette casts random harmful summoner spells on enemies when Mark hits and beneficial spells on yourself. Holy Snowball's invulnerability window ensures you survive the chaotic engage after dashing in. The additional beneficial spell cast upon arrival from the Dash trigger doubles your self-buffs, creating unpredictable but powerful burst engage opportunities.

Holy Snowball Holy Snowball Holy Snowball Prismatic
Rarity
Prismatic
Tier
T4
Win Rate
49.34%
Pick Rate
0.25%
Games
50,332

After using the Dash spell from Mark , you become invulnerable for 1. 5 seconds upon arrival. Additionally, your Mark's cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Pinball Pinball Pinball Gold
Rarity
Gold
Tier
T2
Win Rate
52.87%
Pick Rate
0.56%
Games
114,311

Your Mark is empowered to instead throw a pinball, which deals 100 – 500 (based on level) bonus true damage and ricochets off of terrain that it collides with. Each time the pinball ricochets, its remaining travel distance is reset, it increases in radius by 25%, deals 20% increased damage, and reduces Mark's remaining cooldown by 30% of its total. The pinball can ricochet up to 4 times, for a maximum radius increase of 100% and a damage increase of 80%. Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark . If you also did not equip Flash , then you will be prompted to replace one of your summoner spells with Mark .

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Holy Snowball + Pinball

Pinball transforms Mark into a ricocheting projectile that deals bonus true damage and grows larger with each bounce. Holy Snowball's invulnerability protects you during the follow-up dash into potentially multiple enemies. The 100 ability haste enables frequent pinball throws, creating constant true damage pressure in the confined ARAM bridge where ricochets are guaranteed.

Best Augment Combos with Holy Snowball

Recommended ARAM Mayhem augment synergies

Augments

Holy Snowball + Biggest Snowball Ever: Biggest Snowball Ever upgrades Mark into a massive snowball that passes through minions and explodes on impact for significant damage. Combined with Holy Snowball's invulnerability on arrival and 100 ability haste, this creates an aggressive engage pattern where you dash through the entire enemy team, explode for heavy damage, and become invulnerable for 1.5 seconds to survive the deep dive. Holy Snowball + Snowball Upgrade: Snowball Upgrade adds a damaging snowstorm and 50% slow at the Mark impact location. Holy Snowball's invulnerability lets you freely dash into the storm zone to capitalize on the crowd control and damage. The 100 ability haste on Mark means you can repeatedly create these hazardous zones, forcing enemies to constantly reposition in ARAM's narrow lane. Holy Snowball + Snowball Roulette: Snowball Roulette casts random harmful summoner spells on enemies when Mark hits and beneficial spells on yourself. Holy Snowball's invulnerability window ensures you survive the chaotic engage after dashing in. The additional beneficial spell cast upon arrival from the Dash trigger doubles your self-buffs, creating unpredictable but powerful burst engage opportunities. Holy Snowball + Pinball: Pinball transforms Mark into a ricocheting projectile that deals bonus true damage and grows larger with each bounce. Holy Snowball's invulnerability protects you during the follow-up dash into potentially multiple enemies. The 100 ability haste enables frequent pinball throws, creating constant true damage pressure in the confined ARAM bridge where ricochets are guaranteed.